Room for Improvement or an Awesome Sequel
posted by Bori (PEYTON, CO) Mar 30, 2011
Member since Mar 2011
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The first aspect to notice about PBR is its graphics. It was definitely a great idea to keep the 3D battling characteristic in a home console Pokemon game. My reason to first have wanted it was the setting of moving PKMN, running or gesturing to attack. It’s quite refreshing from moving pictures. Most colors of the designed pokemon stay true, and you can even see some texture, although when you look up your generation 1 PKMN, they all seem to be made with less effort than the others Ex: Tauros looking as if he trotted in from PKMN Stadium. Most other PKMN go through a nice Poke-make over when transferred to PBR.
If Nintendo makes a game with characteristics PBR lacked, it would be awesome!
With the custom trainer, you are limited. Only certain ‘types’ of trainers can wear certain things. Like a ‘Young Trainer’ can’t wear the same shirt as a ‘Cool Trainer.’
Another thing to be improved is when you knock an opponent’s Pokemon out. Remember in the handheld games, it would ask you if you wanted to change PKMN? Not in PBR
The removal of a certain battle type would do wonders. Fortune Battle, a new system of picking Pokemon, frustrates me and most likely tons of other Poke-fans to no end! An almost random selection of your own, and your opponent’s PKMN is basically what happens. You and the AI can get each other’s PKMN. Basically, your team strategy is dumped. You usually end up getting most of the AI’s weak PKMN, while they get your powerful PKMN that have good moves. You got Molly’s Clampearl! Molly got your Palkia! Now at this point, you want to smash your head in the TV. If you somehow come out victorious, you have to do the same thing in 5 more battles of the same kind. Since this (mis)Fortune Battle puts you at a huge disadvantage, it becomes the worst road block, because you can only move on in the game if you beat this arena. Please Nintendo, never do this to us again.
If Nintendo took fans’ suggestions, they could make a much more satisfying experience.
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