gamers (100%) found this review helpful
Pros: The game play was good. The controls were easy to pick up on, and simple in there conception. It was fun to play as my favorite Playstation characters.
Cons: Content. For a game meant to bring Playstation's best to bear, many key starts of the system were missing. Maybe they are saving them for future content updates. But on the same vein, there were to few stages. In addition, there was too much "fluff" content. I could care less about the hundreds of icons that were there, give me playable characters like Lara Croft or really any Final Fantasy character (I do prefer Star Ocean though, so if any of the higher ups at Playstation see this, may I suggest Claude C. Kenny!). And the opening as closings not being full motion was a real drag!
Verdict: All in all, a fun game. Just lacked the right content to make it a real contender to SSB franchise. Something to look forward to, maybe?
After playing the game on here the game is as advertised. A good game with a unabashed Smash Bros influence. Unfortunately the arcade mode is a bit redundant and the great value of this game is in the online play which you need a pass for.
posted by pswilliams986 (ROCKY POINT, NC) Nov 27, 2012
Member since Oct 2011
gamers (77%) found this review helpful
It gets many things right that Smash Bros. fails at. At the same time it fails at many things that Smash Bros. gets right. Its so mixed that I can't decide which I like better. Most of the opinions you're probably hearing as to which one is better are probably biased... All-Stars and Smash Bros are extremely close in quality. Using supers to rack up kills works surprisingly well and adds strategy to the game. The combo system is very deep and is well worth learning. The story mode is lacking and is actually just a typical arcade mode for each character like the ones found in Street Fighter and Marvel vs Capcom. It would have been nice to see an assembling of the Playstation mascots with an abundance of cutscenes showing how they interact like the Subspace Emissary in Smash Bros. The limp, 30-second cutscenes we get make the game seem like it was made on a strict budget. The budget also harmed this game in the way of its roster. Super Bot wanted to get characters like Crash Bandicoot, among others, but couldn't accomplish that because of the price. We endup with only twenty characters, two of which are the same character in different forms. Hopefully the game will get a sequel with a bigger budget. That could end up being the start of an extremely well-received franchise. The good in this game is pretty much the gameplay itself. Unlike Smash Bros, it has online multiplayer that actually works. And its one of the best multiplayer experiences I've ever had. The core gameplay is extremely addicting, especially when you're trying to experiment with a character's combos. A bigger budget with more characters and an actual story mode would have made this game an easy 10/10.