Rent Pirates of the Caribbean: Dead Man's Chest for DS
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Pirates of the Caribbean: Dead Man's Chest


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GF Rating

116 ratings

Critic & User Reviews

GF Rating


This Game Is Entertaining

posted by KarlHall (FONTANA, CA) Jul 10, 2006

Member since Jan 2006

5 out of 6 gamers (83%) found this review helpful

This games is a very good match with the movie. It has all of the movies adventure, excitement, and more really enjoy playing this game

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GF Rating

Above Average

Standard Beat 'em Up, but good for the price.

posted by Ravenlock (PITTSBURGH, PA) Jul 15, 2006

Member since Jun 2006

4 out of 5 gamers (80%) found this review helpful

Having played the GBA version of Pirates of the Caribbean: Dead Man's Chest, I was expecting a lot from the DS version - I assumed it would be more or less the same game, only with pretty 3D graphics and such.


The GBA version contains a nice blend of genres... a little side-scrolling action, a little top-down ship-to-ship combat, a little RPG quest-and-loot collecting. The DS version contains hitting guys, and that's about it.

That's not all bad - you hit guys with a large variety of items, some quite amusing. The game turns everything from a bucket of water to an umbrella to a chicken into a weapon, and it's entertaining to be able to pick up darn near anything and whack your enemy with it. The graphics are good for the DS, and there are oodles of extra characters (or character models, in the case of the three main roles) to unlock, and once you've unlocked a model you can play through any level with them. All have slightly different moves, and weapons they perform best/fastest with. You can also unlock specific weapons for use at any time, and concept art from the film.

That's the good part: Lots to unlock, competent 3D brawling, nice graphics considering the system. The bad part is, you need those unlockables to keep it from getting repetitive after about 20 minutes. Enemies all behave the same, either rushing you blindly or hanging back and firing a ranged weapon. The AI does occasionally make them block, but honestly all you ever do is wail on someone with your chosen weapon until they're dead. Repeat x 5,000, and that's the whole game. Boss fights are marginally more interesting, but none are what I would call a challenge. If you die, you hop back to a nearby save point and continue.

It's worth a rental, but you'll probably power your way through it within a week, and after that, there's no reason to play again. "Above average" rating was given because of the nice graphics and competent 3D fighting, but I was hoping for more.

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GF Rating


Super Mario Restored

posted by Mushroom (FARMINGDALE, ME) Aug 23, 2006

Member since Aug 2006

1 out of 6 gamers (17%) found this review helpful

This game is literally the same as Super Mario (the original game). Princess Toadstool, or "Peach" has been kidnapped... again. By Bowser jr., working for his father.

As a resurrection of the old game, this version is the best side-scrolling title for the DS yet. And including three new power-ups was a stroke of genius. The Mega Mushroom: that will turn you giant-sized, the Mini Mushroom: that will shrink you to the size of a flea, and the Blue Shell: that will spin on the ground and destroy enemys like a koopa shell when you run.

The fatal flaw that gave this game a 9 instead of a ten is the ludicrous save feature. Until you beat the game you can only save by beating a castle or tower or opening a Toad House. A house that will provide a power-up, 1-UPs, or the rare Mega Mushroom. But to get into a Toad House you need 5 hard-to-find star coins. Three star coins are hidden in each level.

So that's it in a nutshell. (A thousand character nutshell). I would highly recommend this game to anyone looking for a new old classic.

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