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1445 ratings

Critic & User Reviews

GF Rating


can we spell r-e-p-e-t-i-t-i-v-e?

posted by bruceettan (GRANTS PASS, OR) May 21, 2009

Member since Mar 2009

I know many people rave about this game. Unfortunately it falls into the same trap as 99% of the games on the market. It starts off fun but shortly devolves into repeating the same tasks over and over and over and over again. The puzzle part gets bogged down in the constant maintenance of the 3 core tasks.

I'm sorry, it was cute for a couple of hours, but beyond that just boring.

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GF Rating


Pikmin's New Controls

posted by Blackheel (SUSSEX, NJ) May 19, 2009

Member since Jan 2009

So, as you've probably heard, this game is literally just the Gamecube version of Pikmin, without a single addition or omission. The graphics haven't been updated, none of the changes from Pikmin 2 are included (multiplayer, for example): it is, as the name suggests, Pikmin, with new, Wii-based controls. That said, Pikmin is still an excellent game - among the best on the Gamecube - and if you haven't played it, it's worth a shot.

The main advantage of the Wii controls is that, while running around on the forest floor, the Wii remote aims the reticule for throwing Pikmin, allowing a level of precision to your throws that was not available with the Gamecube's dual-joystick setup. However, in my opinion, the losses outweigh the gains. The camera system takes some getting used to - even in the old game there were problems but the Wiimote makes them even more pronounced. And as the camera's orientation influences the direction of the in-game map, a point that may not be clear at the beginning of the game, but makes sense when you get used to it, this can be troublesome at first. The major problem, though, is that the pikmin themselves are difficult to control. On the Gamecube controller, by using the C-stick, one could direct the Pikmin around Olimar, ordering them to manipulate whatever objects or attack whatever creatures they found in their way. This has been replaced (less effectively) by aiming the Wiimote and pressing the D-pad down, and the results are finicky at best. As a result, while some puzzles and monsters are made easier by the controls (throwing Pikmin at snagrets, for example, is much easier, or aiming at specific objects), others are abysmally difficult (guiding pikmin along a wall or telling them to destroy a gate directly in front of you).

In short, little is gained by the new controls, and you would probably be better off playing the old game if you have a Gamecube controller for your Wii.

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GF Rating


Great Game

posted by Narcosis (GRAPEVINE, TX) May 15, 2009

Member since Jun 2007

This was a really good game. It was hard enough to keep you playing but not too hard to beat.

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