Phantom Brave: We Will Not Meet Again
posted by JMichaud (BETHESDA, MD) Aug 27, 2009
Member since Jan 2008
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I have to admit, I've never been a fan of RPG's, and Phantom of the Brave: We Meet Again just isn't going to give me any reason to give the genre another chance.
In this game, you are a "Possessed" girl, Marona, who can summon different characters for different number of turns. These summoned characters can heal, attack, grab, throw, and use items.
But the whole system is just too confusing and convoluted for me to get my brain around. Some enemies can be thrown out of bounds (whatever that means) then get destroyed and some can't. Where I summon my helpers also changes their stats and abilites. There are spells to be cast that may - or may not work as intended.
But what really angers me is most of the characters are weak at the beginning of the game. Marona can't attack at all, most of the other characters do very little damage with their attacks and the only good fighter, Ash, can't stay on the field long enough to get rid of all the enemies.
And just think: As I go through the game I can summon up to 16 characters and have to keep track on how long each character can stay on the field, how many hit points each has, what special moves and attacks they have, which mosnter is best for them to attack and what items they should carry. It's a headache just waiting to happen.
Phantom Brave: We Meet again is for those looking for a serious RPG - and only for those looking for a serious RPG. SKIP IT.
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