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Achievements
You can get achievements for doing certain tasks in single play and multiplay modes. These achievements count to your gamerscore for your gamercard.
Yes you can get achievements on LIVE.There are 50 in all and will give you 1000 gamerscore points in all.- Survive 10 minutes in Onlsaught mode10 Minutes Survived
- Get 100 Headshots kills in any Multiplayer mode100 Headshot Kills
- Get 100 Melee kills in an Multiplayer mode100 Melee Kills
- Get 100 kills in Team Killcount mode100 Kills in Team Killcount
- Score 10 points in Territory Gain mode10 Territories Held
- Get 100 kills using explosive in any Multiplayer modes100 Explosive Kills
- Play 10 Deathmatch gamesPlayed 10 Deathmatch games
- Get 100 Sniper kills in any Multiplayer modes100 Sniper Kills
- Get 10 Headshots kills in any Multiplayer mode10 Headshot Kills
- Get 100 kills in Killcount mode100 Kills in Killcount
- Get 10 Sniper kills in any Multiplayer modes10 Sniper Kills
- Get 10 kills using explosive in any Multiplayer modes10 Explosive Kills
- Get 10 kills in Killcount mode10 Kills in Killcount
- Get 10 Melee kills in an Multiplayer mode10 Melee Kills
- Get 10 kills in Team Killcount mode10 Kills in Team Killcount
- Complete Single Player on Agent DifficultyComplete Single Agent
- Complete Single Player on Perfect Agent DifficultyComplete Single Perfect Agent
- Complete Single Player on Secret Agent DifficultyComplete Single Secret Agent
- Complete Single Player on Dark Agent DifficultyComplete Single Dark Agent
- Complete Co-Op on Agent DifficultyComplete Co-Op Agent
- Complete Co-Op on Secret Agent DifficultyComplete Co-Op Secret Agent
- Complete Co-Op on Perfect Agent DifficultyCompleted Co-Op Perfect Agent
- Complete Co-Op on Dark Agent DifficultyCompleted Co-Op Dark Agent
- Play 100 Deathmatch gamesPlayed 100 Deathmatch Games
- Play 1000 Deathmatch gamesPlayed 1000 Deathmatch Games
- Play 10 Dark-Ops gamesPlayed 10 Dark-Ops Games
- Play 100 Dark-Ops gamesPlayed 100 Dark-Ops Games
- Play 1000 Dark-Ops gamesPlayed 1000 Dark-Ops Games
- Get 1000 Kills in Team Killcount Mode1000 Kills in Team Killcount
- Get 1000 Kills in Killcount Mode1000 Kills in Killcount
- Capture 10 Flags in Capture The Flag mode10 Flags Captured
- Capture 100 Flags in Capture The Flag mode100 Flags Captured
- Infect 10 Players in Infection mode10 Player Infected
- Infect 100 Players in Infection mode100 Player Infected
- Infect 1000 Players in Infection mode1000 Player Infected
- Score 100 Points in Territorial Gains mode100 Territories Held
- Survive 10 Rounds of Eradication mode10 Rounds Survived
- Survive 100 Rounds of Eradication mode100 Rounds Survived
- Survive 1000 Rounds of Eradication mode1000 Rounds Survived
- Destroye 10K CR of property in Sabotage10,000 CR Property Destroyed
- Destroye 100K CR of property in Sabotage100,000 CR Property Destroyed
- Survive for 100 minutes Onslaught.100 Minutes Survived
- Get 1000 Sniper kills in any Multiplayer Mode1000 Sniper Kills
- Get 1000 Headshot kills in any Multiplayer Mode1000 Headshot Kills
- Get 1000 Melee kills in any Multiplayer Mode1000 Melee Kills
- Get 1000 Explosive kills in any Multiplayer Mode1000 Explosive Kills
- Complete 1 Co-Op misson on Dark Agent Difficulty1 Co-op Mission On Dark Agent
- 5 Co-Op missons on Dark Agent Difficulty5 Co-op Missions On Dark Agent
- Complete 1 Solo misson on Dark Agent Difficulty1 Solo Mission On Dark Agent
- Complete 5 Solo missons on Dark Agent Difficulty5 Solo Mission On Dark Agent
Unlock Dark Agent
Beat the game on Perfect Agent mode.
Unlock weapons to bring into other missions
In order to unlock a weapon, you need to start a level that has that weapon in it, find that weapon, and finish the level with it. Simulations such as the level 0 are an exception; you don't get to keep the weapons, because they are not real
The following list is most unlockable weapons, the type of weapon, and the amount of carrying capacity that it takes up. In the second column is the mission that the weapon first appears in.The viblade is in the room with all the laser tripwires, on a stand in the centerThe M60 can be taken from a guard when you fail to get let in by the front gate guardOh, and sniper take up 3 inventory spaces, making them unwieldy, but the jackal and shockwave can be found in rooftops escape, and bridge assault respectively.
- Nightclub StakeoutFalcon (Pistol 1)
- Rooftops EscapeMagnum (Pistol 1)
- Mansion InfiltrationMagsec 4 (Pistol 1)
- Trinity InfiltrationPhychosis Gun (Pistol 1)
- Mansion InfiltrationM60 (Heavy 3)
- Temple SurveillancePlasma Rifle (Heavy 3)
- Bridge AssultRocket Launcher (Heavy 3)
- Nightclub StakeoutDW-P5 (SMG 2)
- Nightclub StakeoutUGL Liberator (SMG 2)
- Sewer RetrievalCMP-150 (SMG 2)
- Jungle StormRCP-90 (SMG 2)
- Lab RescueKSI-74 (Assault 2)
- Trinity Escape (off dead ally)FAC-16 (Assault 2)
- Outpost RescueSuperDragon (Assault 2)
- Trinity InfiltrationLaptop (Assault 2)
- Mansion Infiltration (red triplaser room)Viblade (Close Combat 1)
- Nightclub StakeoutDEF-12 Shotgun (Close Combat 2)
- Trinity InfiltraitonCombat Sheild (Sheild 1)
- Nightclub StakeoutFrag Grenade (Thrown 1*5)
- Temple SurveillanceMulti Mine (Thrown 1*5)
- Trinity Infiltration.Hawk Boomerang (Thrown, 1)
- Lab Rescue, River EscapeFlashbangs (Thrown, 1)
- Rooftop EscapeM60 (Heavy, 3)
- River ExtractionRocket Launcher (Heavy, 3)





