What you do is try to defeat Pac-Man ghosts. To defeat them, you need to draw things. You draw a Pac-Man chomper guy to eat the ghosts, but you can only draw him in a specific way! So, if you're in a hurry, You are for sure going to lose, because you are still trying to figure out how you didn't draw the Pac-Man right. It also said to draw arrows. THEY MAKE IT IMPOSSIBLE TO DO!!!!!!! When I drew an arrow, it just turned grey and didn't work, but when I drew the Pac-Man the wrong way, THAT was accepted as and arrow. My BIGGEST issue was that there was nothing else to do. When I got bored of the EXTREMELY hard levels that I don't want to deal with, I had to switch to a different game. I don't like Pac-Pix!
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After awhile, I found that controlling Pac Man with the Stylus wasn't as fun as the D-Pad or a good old fashioned joystick is. 50% of the time, when I'd try to draw a Pac-Man, I'd end up having to re-draw him because the game wouldn't accept mine. It's a very interesting idea for a game, but not incredibly fun to play.
I loved the concept, but it was more like playing a game on the failed Apple Newton than a DS. The hand-writing recognition was horrible. The levels are timed, and when you have to draw a symbol 13 times to get it to accept it, there is no way you can win under those conditions. I think more time in development could have turned this shovelware title into a great game.