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Pac-Pix

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GF Rating
5.0

318 ratings

Critic & User Reviews

GF Rating
8

Very Good

WAY BETTER THAN MOST SAY

posted by drunkyb (FORT WORTH, TX) Sep 3, 2006

Top Reviewer

Member since Mar 2006

5 out of 6 gamers (83%) found this review helpful

When I buy a 'puzzle game' I look for something that is going to challenge my mind, and make me have fun at the same time. This game provides exactly that. This is not the typical pac-man game. The ghosts are essentially puzzle pieces you must eliminate, by drawing your own version of pacman to eat them up. You have a specific number of "men" youre allowed to draw per turn, so rushing through this game will not help out. You have to use strategy, you have to think, and I promise you you will have fun. I know, this is one of those titles like YOSHIS TOUCH N GO that you are debating renting, trust me and do it. Right now I am playing Advance Wars DS and Star Fox DS. Both of those games take a significant amount of time. This is perfect for those in-between moments of time when I am sick of intense fighting. I read people said drawing in this game is bad, or not fun. They are wrong. I am very surprised with how good this game is in spite of all the bad talk I had heard prior to purchase. Fun, brain boggling, pretty to look at (unless youre the worst artist ever) and also very very lengthy. Something tells me some of the bad scores posted here are out of frustration - with puzzle games, that is a good thing.

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GF Rating
5

Fair

Fun for a few minutes

posted by josheee (BELLEVUE, WA) May 11, 2010

Member since May 2010

2 out of 2 gamers (100%) found this review helpful

After awhile, I found that controlling Pac Man with the Stylus wasn't as fun as the D-Pad or a good old fashioned joystick is. 50% of the time, when I'd try to draw a Pac-Man, I'd end up having to re-draw him because the game wouldn't accept mine. It's a very interesting idea for a game, but not incredibly fun to play.

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GF Rating
5

Fair

Pass on this one

posted by IcePick (TRAVERSE CITY, MI) May 3, 2010

Member since May 2010

I loved the concept, but it was more like playing a game on the failed Apple Newton than a DS. The hand-writing recognition was horrible. The levels are timed, and when you have to draw a symbol 13 times to get it to accept it, there is no way you can win under those conditions. I think more time in development could have turned this shovelware title into a great game.

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