This game is a favorite of mine. You invest some time, and you'll see details that are unheard-of for a console flight sim. Every aircraft has its own real life cockpit appear here, with fully functional guages and displays. Russian aircraft even speak warnings in RUSSIAN! That said, you must remember that game is a SIM, and there are laws of physics that must be followed. If you hit the afterburners, it will take MINUTES to reach top speeds, not seconds. If you pull a nine-G turn at mach 1.5, speed will bleed off at a horrifying rate. you'll need to manage airspeed carefully here. Also, All aircraft have unique traits. ex: The F-14 is not a great dogfighter, but carries Phoenix missiles, making it a superb interceptor. The MiGs are great at low speed maneuvering, and the F-15 is unmatched in dogfighting at speeds over 300 kts. There's not much of a tutorial for this game, it just kind if assumes that you know how to fly. (If you've never played a REAL simulator before, just stay away. You'll react like all of the other Ace Combat-playing knuckleheads who think their game is just like the real thing. It ISN'T.) That said, I was constantly surprised when I figured out what a certain guage or display in my cockpit did. Good stuff. (Oh, THAT guage keeps record of the max +/- G's I've pulled this mission! Neat!) You get into dogfighting, You'll see a whole other level of cool. You'll be alternately yanking on the stick and letting off, trying to squeeze every ounce of performance out your airframe, as the plane squeals in protest: WARNING! WARNING! OVER-G! Struggling to get the drop on your enemy, fighting blackout, looking over your shoulder (yes, you CAN) to make sure his wingman hasn't got YOU in his sights, going vertical, Immelman turns, all the while modulating throttle, watching airspeed (diff plane, diff sweet spot) altitude, fuel state, deflection angles, (you get the point.) Just get it, go online, and tell your lobby: GUNS ONLY. You'll see what I mean.