I understand the need for uniqueness, but to control the game with the nunchuck controller exclusively is horrid. Here I am tethered to Wii Mote because I have to use the nunchuck attachment with this game. The intro took a rather long time to go through and after about two hours of playing the game I still had yet to really "experience" the game. I would not wish this game on my worst enemy.
This game had potential, but the reading never stopped. I bet I read for 20 minutes before the game play even sort of started. The story isn't that interesting or unique to encourage me to read my video game. I quit after an hour of play. I was bored.
Opoona is an a tempt to put a rpg on the wii, however Opoona is also on the ps2 so it really doesn't utilize the wii-mote for anything, now 1st off i am a rpg fan and I love the wii so i'll be honest. This is not a game, its ok if you want a rpg on the wii just to say you have one, it's ok if you don't ever play rpg' s and want to break in the genre, it's even ok if you have kids and you want something simple, bright, easy for them. But if like rpg' s don't get it. I gave it a try and was disappointed, the story is weak and they try to make you think there is something wrong going on but you spend more time cooking, cleaning, waiting on people, picking out clothes, telling fortunes, fishing, watching tv, and sleeping than you do playing fighting monsters. And most of the monsters are easy accept a few places where the monsters go from child's play "you will die" without any warning. but those areas a far and few between, in short it's a glorified actionesce version of the sims, enjoy