Not terrible.. but not great, either.
posted by Celor997 (FREDERICK, MD) Feb 5, 2010
Member since Jan 2009
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Opoona. How many of you read this game's title, and went: "Wow.. that sounds really [insert random derogatory word here]. I'll go rent something else."
I ALMOST did just that. Right now, I wish I had.
Opoona is what you'd expect--a cheaply made Japanese RPG, and not a very good one at that. The controls aren't incredibly responsive, the story is boring, the character models.. don't even get me started.
I won't outright bash this game, as I've played FAR worse games--some on the Wii, as well--and, while this one is quite bland, it's not the worst RPG ever made.
Opoona has you starting off, controlling a strange alien child called--you guessed it--Opoona. What you see on the box art is more or less what you'll get.
Allow me to describe the story: bad guys attack ship. Ship crash. Opoona on alien world. People help Opoona. Opoona repay people. Opoona find parents.
..Just so you know, I'm not sure if that constitutes as a spoiler or not, as I haven't the patience to complete the game. I will say that after the several hours of playing I managed to wade through, I can safely say that the game does have a lot of depth to it--there's a lot to do, to see, and to talk to (no joke).
Despite the depth the game does have, you'll need far more patience than I to make it to that point.
I give Opoona an average 5/10, even if I do disagree with numerical scoring. Try it if you wish; I won't stop you--however, don't complain to me, if you do.
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