Rent Operation Flashpoint: Dragon Rising for PS3
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Operation Flashpoint: Dragon Rising


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Also on:Xbox 360
GF Rating

2029 ratings

Critic & User Reviews

GF Rating


Awesome, near perfect

posted by Noggin (SAN ANTONIO, TX) Nov 4, 2009

Member since Nov 2008

4 out of 5 gamers (80%) found this review helpful

The only downside is that your squad's AI is a little bit difficult to control. Once you tell them to attack, they keep attacking, no matter where you have gone. You have to be very specific and them to 'hold fire' if you want to sneak around. Stuff like that.

Other than that, the game rocks. It's difficult, and it has a fairly long learning curve, but it's well worth it. Learn to play it, and love it.

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GF Rating


Excellently Game

posted by Chris75189 (ROCKWALL, TX) Oct 7, 2009

Member since Mar 2006

13 out of 19 gamers (68%) found this review helpful

let me just say the graphics are awesome, the game play is very good, its very similar to rainbow 6 play but way better, i would have to say this is a great game to buy and rent...
i havent found any flaws in this yet.

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GF Rating

Above Average

Great on paper

posted by diewolf99 (LAVEEN, AZ) Oct 10, 2009

Member since Apr 2009

11 out of 16 gamers (69%) found this review helpful

This game as all the elements of a pefect game and all the issuses to ensure it isn't. So far i've only played the single player campaign but i've learned that its biggest assest is also its greatest failing. The realism that everyone talks about ends up going to far, making it almost surreal. The bleed/heal mechanic can become silly when you find you can, as long as you stop the bleeding and occasionaly see the medic, soak up an infinite amount of bullets, in fact some encounters become nothing more the a constant repeat of "stop bleeding, shot back" over and over again. You can take control of vehicles sporadicly (developers give and take his ability away) in the first mission you can fly an enemy helo but when escaping enemy terriotory later you can't, or you can take some vehicles away from your allies while others are barred to you. When firefights are at the ranges of 100-200 meters you can see how the combat can shine. However when you have combat at 400+ meters through smoke and trees and have your enemies take you down in their first shoots over and over agian makes you see how they didn't balance it out. The allied AI is sad. Tanks and helos are fine but infantry can't fight its way out of a bag. In every mission they were wiped out almost to a man and caused almost zero casualties to the enemy. The squad you command fights better but is full of bugs. They sometimes break away from orders (running toward the enemy when ordered to defend) and sometimes just stop functioning all together. Trying to get them to effectively man a vehicle is awful, sometimes they will just sit in the tank and spin in place. The huge island sounds great but unlike the first game you can't just explore and fight, you must undergo those poorly designed missions. If you like the idea of almost extreme realism and grid based by the book military action, this game is for you. If not you are probaly best off ignoring this game completely

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