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Operation Flashpoint: Dragon Rising


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Also on:Xbox 360
GF Rating

2029 ratings

Critic & User Reviews

GF Rating

Very Good

the wait is over!

posted by Thechubby1 (SNOW CAMP, NC) Oct 8, 2009

Member since Jun 2006

61 out of 66 gamers (92%) found this review helpful

I had this game pre-ordered as soon as I caught wind of it, and am proud to say that the wait was worth it. When I first popped it in, I was a little dissapointed with the graphics but I didn't let that bother me. After a couple of hours of play I felt a little dissapointed with the experience, and wasn't happy how the sequel of my favorite shooter ever turned out. After the learning curve, I finally learned how to play game and I am very pleased with the "new" experience. The squad commands can be difficult to get off in the heat of battle which can make for some messy engagements. Although, I guess it would be difficult to tell your men what to do when bullets are kicking dirt up into your face, and tearing through the walls in the building you and your sqaud is holed up in. The combat is just as you'd expect in a real-world situation, no ridiculously close quarters engagements where a quick trigger finger names you the victor. Most times you will engage enemies from a distance of more than 100 meters, an enemy whose bullets are just as deadly as yours, but that's not to say you won't get into some hairy situations where the enemy is several meters away and as excited as you are. No Rambo heroics here, tactics and smart thinking help you prevail in this game. The realistic factor of the game doesn't just play into how quickly you can die. Weapons must be pieced together before using them, gravity affects the bullets flight-path, and buildings crumble when hit with heavy weaponry. Like I said before the game isn't too pretty, but the mechanics and all that goes on will make you forget that. The little things like dirt in your face while bullets whiz past make the experience all the more personal. Quite possibly the most realistic shooter on consoles....ever. It is definatley a tactical shooter where run-n-gun will not help at all. Give the game enough time and figure it out, and you will find one of the most intense and realistic shooters on consoles

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GF Rating


Brutal, like war

posted by CBiscuit (KANSAS CITY, MO) Oct 11, 2009

Member since Dec 2007

36 out of 41 gamers (88%) found this review helpful

When I first heard of this game a year ago I took note, thinking this was going to be something amazing. As the release date drew nearer I was excited. Now that I have it I can say it was worth the wait.

I will start with the bad. The graphics lack polish and things can look a little muddy.

If this is supposed to be such a realistic game I would expect the vehicles to take damage realistically. Also everytime I roll my vehicle it ends back up on 4 wheels which kind of detracts from the expericence. On the other hand if it actually killed you like it realistically would, it would be incredibly frustrating.

A.I. can be a little spotty not only friendly but enemy.

Now for the good

Going back to the graphics, keep in mind there are over 200 sqkm of RENDERED terrain. That is a lot and it still looks better than say Oblivion or Fallout which is only a fraction of that. So I will let the graphics slide a little. Also everything is incredibly accurately rendered from vehicles to weapons. The particle effects from smoke and dust are also fantastic.

Sound is great, I read how codemasters went out and recorded all of the weapons and vehicles so I know that sounds are also as they should be.

Gameplay is where this game really shines. The radial command menu took me a little while to get the hang of but once I learned where the commands were it was not a problem. Using the map to issue commands is usually easier and more precise if you are not under immediate threat.

Another great element of gameplay is simply the realism. There is no regenerating shield here, and any bullet can kill you. I realized early on the I became emotionally invested in the fire fights as bullets whiz around my head, I crouch behind a low stone wall and order my men to lay down suppressing fire so I can heal my wounds. It is the most I have been invested in a game in a long time.

In summery this game is awesome, despite some faults, it is a must for strategy fans

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GF Rating

Very Good

The average rating doesn't do it justice.

posted by thefred33 (GRANITE BAY, CA) Jun 9, 2011

Member since Apr 2006

2 out of 2 gamers (100%) found this review helpful

While I can understand people's frustration with the game (4.7 average rating playing witness), the average rating doesn't do the game justice. This is a niche title, the game was never meant to appeal to everyone, only a subset of gamers who actually enjoy engaging simulator-like gameplay will ever be able to enjoy this game.

The game features physics more realistic than what is commonly available on console shooters, with bullets that drop and rockets that actually fly faster than a softball pitch. The A.I. is very responsive, flanking, taking cover, and changing their own fire patterns and R.O.E.

Unintuitive command interface is certainly an issue, as is the fact that the bleeding effect and the ability to heal is stuck in an odd twilight zone between a true simulator and something more along the lines of Ghost Recon.

All in all, worth a try if you enjoy nearly-realistic tactical gunplay dissimilar to Call of Duty and other big name franchises, but be prepared to get stuck or even frustrated once in a while.

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