gamers (76%) found this review helpful
If you are not a fan of haemimont games and think that the gaming world revolves around FPS then you will not enjoy this game. Omertà is about constant strategy not action. Haemimont hasn't changed the look of its games in years and this is refreshing. We see what happens to franchises when the developer tries to appease the masses (think: res evil 6). This game slows down some for me when I have the combat missions. But if you focus on the 80% that is simbuilding beauty, strategy, haemimont silliness, then you have a quality game
gamers (72%) found this review helpful
This is an actual strategy game, this isn't the nonsense EA has been pawning off. There is no build a defense mine something for ten minutes then send a swarm of whatever to the enemy base.
This game is set in prohibition Atlanta, where you are a recent immigrant from Sicily. Yes the place where mafia was born, while you don't seem to be mafia you sure do act like it. So let's move on to the actual game.
As I said above this isn't action, this is plod your way along with plenty of what do you want to do to do this options. Graphically speaking, this isn't that good, the different characters in the game are a voice and a picture of people from then. Sets the scene well so I'm happy with it.
Combat is turn based, so if you want fast, don't go here. There is no cover action, you move to a spot you can take cover you do, however doing so may not help much. There are options to ignore cover when shooting, the bad guys will do it just as often as you will.
The control on the battle sections isn't the greatest, but it works. You pick a place to move and press the button twice to move. After moving if you have an attack you can attack. Overall a little simple but it works for what it's supposed to do.
Great game overall with a couple problems. Mostly on Xbox, if you do not have an HDTV don't get the game. It does not really adjust the screen for not having one so the text is very small. No option to adjust as well. Also, once you get a good way in to the game, this is on PC so may not apply but probably does, you run into a what the heck situation. On the PC you are to get documents out of a warehouse, so there are 3 guys to take out and then you can run up and get the document. On the way out 6 guys appear out of nowhere. A classic case of the designers cutting corners. They decide to make this harder but not in a way that is applicable to the era or common sense.
I was actually really excited about the thought of a decent management-style Mafia themed game. Sadly, this game didn't do much to scratch that itch.
It started off promising, but I realized very quickly that things were way too simple. I played the storyline and was flying through it. I decided to play on my own, outside the storyline, and there was nothing to it. You buy a bunch of buildings to produce, buy a bunch of other buildings to sell what you produce, and buy a couple other buildings for cash on the side....
The real problem is that you never really have much money going out. It's impossible to go bankrupt or fail, basically. There's no challenge to the game whatsoever, and it all happens way too fast. So... I mastered and completed the entire game in an hour.... great.