posted by hawkeyes4 (KANSAS CITY, MO) Jun 18, 2008
Member since Oct 2007
gamers (56%) found this review helpful
Disclaimer: I am not a hardcore Ninja Gaiden fan. I played the original NES version in the 80s, but that's about it.
That said, I echo the comments of many others here. This game has SO much potential, BUT, the horrible camera, and ridiculously hard difficulty (even set on the easiest difficulty), makes this game a waste.
I really, really, wanted to enjoy and finish this game. But, I got so frustrated that I sent it back after level 4.
If you are a gamer that thrives on challenge, you should rent this game. If you are a gamer that plays for an escape, run hard and run fast away from this game.
gamers (57%) found this review helpful
Ryu/Enemy animation - nearly flawless. The animations are fantastic. The replay capture mode while not terribly user friendly, allows for some great post combat action review.
Physical level design/movement challenge - good. The levels while feeling a bit sparse from a background texture perspective, seem well arranged. Some are quite challenging with enemies firing on you from positions that require quite a bit of maneuvering to get to. The camera angle really annoys here.
Strategic challenge - perhaps it's just me, but the action feels a bit frantic with the number of enemies/speed of attack. Contrast this with Assassin's Creed which really has a great nuance when it comes to swordplay as far as controls are concerned.
Boss challenge - It feels too arcadey. Die over and over until you manage to figure out the patterns necessary to beat the bosses. Combine this with the load sequence, and boss encounters get repetitive.
There are 2 things ANY game must do right from teh beginning. ANY game. They are Controls and Camera. If you can't control your character, there is no point in playing the game. If you cant SEE there is no point in playing the game.
Ninja Gaiden 2 does an acceptable (but not remarkable) job with the controls.
Ninja Gaiden 2 does a poor to mediocre job with the camera. It is often bad, but not SO bad that you can't play the game.
Until you get to the boss of Chapter 3.
The boss of chapter 3 flies around and you have to shoot him to kill him. You have a choice, have the camera centered on the bad guy, in which case you can't see where you are going, or have the camer centered on your character in which case you cant see the enemy. The game goes straight from fun to an obnoxious chore you could not pay me to play.