A day after I got the Wii as a Christmas gift, I decided to rent this game and Sonic and the Secret Rings. This was the first game I played, before playing the Secret Rings. Comparing this to Secret Rings is a good choice, for they're..well, kind of linear. I realized how much stuff from NiGhTs was borrowed into the previous Sonic games, such as Sonic Adventure 2 Battle and Heroes (which I own). I have to acclaim the presentation; it was like watching a British children's movie. Rather than using a standard-teen voice for NiGhTs (in Sonic's case) they stuck him with a high woman's voice. Of course, there were times where I was like,"Is NiGhTs a little boy, or a young woman?" Helen and William, the two children, have different levels at different times. William's second level is Helen's last level, for your information. They didn't have this 'different layout thing but same basics' kind of repetition as was in SA2B. But despite its beautiful presentation, it was lackluster of innovation, a high point of Secret Rings. You don't really need to play the first one, because I think the developers directly rigged the gameplay from the original. I would if I could, but guess what? I don't have a Sega Saturn! (Just like I don't own a Dreamcast.) They should've rereleased the original NiGhTs on the Gamecube, like they did with the Sonic Adventures, or even add some new stuff, like Skies of Arcadia: Legends so that everyone would know the difference between the first NiGhts and the second NiGhts. I'll say that NiGhts: Journey of Dreams is a great game. It kind of gives a break from platforms involved running around all over the place on the ground and gives us a surreal quest through the air, trying to beat the clock while doing your best and maybe even collect some doodads or two. But, while it has all the advantages, NiGhTs: Journey of Dreams will probably never beat NiGht's spot at #100 on IGN's top 100. I'll say, I think I'll buy Fire Emblem first before this.
Nights: Journey of Dreams was an alright game. A short game, but a decent one.
The good: -Flying feels pretty accurate most of the time -You have several choices for controlling nights -The visuals are pretty good
The Bad: -Sometimes the flight feels a little unresponsive causing you to miss rings. -The storyline and voice actors feel... eh -The game takes 3 hours to beat (which could be good depending on your free time for me it was my day off and it caught me offguard) -Will's storyline feels 'tacked on' compared to Helen's
The online matches didn't work for me, I couldn't find anyone to race against so I can't say much on that. The 'my dream' section seemed like it had alot of potential (I really enjoyed 'chao garden' from Sonic adventure) But it feels like they stopped short on it.
Overall the game is a good rental, but not all that great for a keeper.
Just like Sonic and the secret rings this game looks awesome, has a dazzling sound track and enchanting story. It is fun to just fly. Unfortunately it has awful play control. It feels awkward to get NIGHTS to go where you want. I wanted to play a little bit more of the game but after I died a few times my overall reaction was, This just isn't worth it. See my review of Sonic and the secret rings to learn of the gawky awkward control. I am sure that for those who can endure the controls there is a great game to play.