Very E rated this game is... But fun for anyone -- If you enjoy stories as this. The game reminded me of the movie "Spirited Away" . I'm not sure if it was written by the same author, but it still had much resemblance of that show.
The game interface will remind you of Final Fantasy. The simplistic nature of controls fits well for the title, but I still would have preferred a "Zelda-like" interface that could have you switching characters out.
The story is a very rich debt and enlightening tale.
In a world parallel to ours--where magic is still alive--a great darkness has stricken the soul of everyone. Stealing fragments of people's life force and killing anyone who opposes him, this inflicted evil is cast by one who is called Shadar .
There is one who can end the reign of that evil... Known as "the pure-hearted one", Oliver.
This game has one very long tutorial, but you wont notice that the first hour of the game is the tutorial. Until you have unlocked all of the menu items in the game... You have not seen what the game or story has to offer.
I'm not a big role-scenario type gamer that likes to sit and press a button and let the game fight itself. But I like these type of stories and its a good break from the western gaming & story routine. Eastern cultures still bring delightful folklore to the table so often and its a very rare thing to see new folklore.
Its a great time killer and fun story. Playing on Normal difficulty is pretty useless. Level5 placed a lot of work in all the game elements and it fits well in all instances.
If you like a very clever story or folklore... If you liked Final Fantasy... You would definitely find this game amusing.
posted by Oldmanfuentes (BINGHAMTON, NY) Feb 17, 2013
Member since Feb 2013
gamers (50%) found this review helpful
Ni no Kuni has the parts of a masterpiece, but it's not. The story is compelling when the reader is not being overwhelmed with unnecessary and often telegraphed dialogue. The art is mostly beautiful, but the pastels, and a horrid duck tree ("tree face"), make the expansive open world bland. These shortcomings are very disappointing because Ni No Kuni has a fun Pokemon-like battle system and great Pokemon-like creature collection to go along with a variety of quests, gear, spells, and weapons. The menus and creature information pages are gorgeous and informative. So many components impress in Ni no Kuni, but the art is inconsistently beautiful and the delivery of a compelling story is not something I can gloss over.
There was a lot of hype to this game, & while I wasn't one of the googly-eyed minions waiting with my mouth ajar letting drool down to the floor, I will say that I decided to get this because I thought that there were not enough RPGs fro the PS3. This does not meet the requirements however to be considered "great" in my opinion.
First it's playable. It isn't really replayable and it lacks quite a few cognitive measures that would make a great RPG. My reasoning lies in the facts that:
A) It's a rehashed Pokemon game system. There are games that have familiars in them that do more than a few "tricks" and capturing your enemies after you beat them to a pulp? Sound familiar? That's because it was started a 10+yrs. ago. There is no depth to this system by the way; you beat it up and it randomly decides that after you beat the living daylights out of it that it wants to give you it's eternal soul. Meh.
B) It's slow to build and incorporate features that really didn't require such. A specific battle skill for instance is learned after the battle where it would have been really useful to use to begin with. It is almost as if it's taunting you with the status of being unable to do something and then three minutes later once you win giving you the ability to do what you wish you could have done ten mins. prior. Meh.
C) Character specializations don't really shine for a very long time. The third character you acquire has a specific skill that really is not useful for most of the game. This is true for other chars. as well.
The musical score is good, not great, good, and the graphics are expected, not astounding, just expected. It is not seamless between animated scenes ( as per hype ) and probably would have been better shaded in my opinion. It gets a 7 because of how few competitors it has not because of it's inherent genuine genius. Even the story is a rehashing of the age old "Death = Hero for Revival" trope. It gets better as you go but I admit I just was n