posted by PrsnrDrw6 (SANTA MARIA, CA) Jan 13, 2009
Member since Dec 2002
gamers (71%) found this review helpful
When I first started playing this game, I didn't like the default control of keeping the wiimote flat and tilting it to steer. I prefer using the nunchuck as the steering and the wiimote as the gas, which is how I drive in Mario Kart Wii. Once I plugged it in, I was a lot better. Graphics are okay, but I'm not huge on that. The main issue with this game is that it's like the last... 5 or 6 NFS games. I'd rather have a watered-down Burnout for the Wii, personally. They should probably give NFS a rest if all they have is underground racing with a hot young actress guiding you along (although Maggie Q is by far the best one yet, IMO).
Sadly the most challenging aspect of this game is the graphics engines inability to display oncoming traffic correctly. You see a box flash on the screen and then a car or GASP a semi truck. This isn't so bad in the early stages but by the time you car can go 200+ MPH it is hard to manage.
Point blank this game is not challenging enough, I beat it on hard in less than a week just playing 1-2 hours or so a day. Once you get the Konnigsegg ccx or Pagani Zonda you are basically unstoppable.
Perhaps if there was an online component to this game it would be better. It is a good diversion for about a week but longer than that I wouldn't think. Carbon and Pro-Street were done much better for the Wii, this game is a step backwards for NFS.
The gameplay is good, but the graphics were sub PS2 and were so horrible that the game wasn't fun to play. When traveling at a high rate of speed, sometimes cars will not draw until they are 300 feet away from you, which makes it very hard to avoid them. It's almost like this game wasn't even beta tested. This is a good game, but the Wii version is rubbish.