NFS: MS = Good Arcade Racing
posted by lazygamer (Northridge, CA) Aug 21, 2006
Member since Jan 2003
2
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gamers (100%) found this review helpful
Yay
-Best "story" for a racing game yet. Story in the loosest term available...
-Maintains nice arcade-style racing of previous NFS games.
-Josie Maran
-The use of stylistic full-motion video is actually pulled-off quite well. "Night Trap" and "Space Pirates" this ain't!
-Hitting poles and other object can fly back and strike another car, or they can run over it. Detail!
-Pursuitbreakers are usually cool to pull off.
Eh
-Chase A.I. for cops could be better.
-No motorcycle cops
-Mini-game after beating a Blacklist member MAY result in obtaining his pink slip. Not fair since according to the story, you had to give up your pink. You should get their car automatically.
-"Free Roam" is nice but kind of pointless if you can simply choose from a menu anyway.
-No damage-modeling ala Flatout or Burnout. If they can do it, why can't NFS?
Boo
-Some collision issues. I found an invisible wall near the edge of a fallen antenna, which resulted in my capture. Drat!
-Not too many cars to choose from, specifically foreign tuner cars (no old-school Honda's or Acuras?)
-Not enough Josie Maran
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