gamers (79%) found this review helpful
I'm not a big fan of the NFS titles, but I do find the way to tinker with your car and the paint jobs something that keeps me coming back to playing these types of games.
For the Wii, I thought that the different choices you had for control scheme was good. This was the major draw for me. To an casual gamer like me, most of the controls made sense and I enjoyed using the remote like a gas pedal or a steering wheel. Using the special features like the N.O.S and crew member was pretty standard and easy to use. Overall, I liked the Wii remote the most for this game.
Although I loved the Wii remote to play this game, the visuals was a huge let down. As much as I like to customize the cars you couldn't make it look good while you raced. The scroll rate wasn't even and had low fps in many spots. This wasn't much of an improvement from the Gamecubes version and this expected from an early title, but hard to want to buy none the less.
This game had some reply value but still something pretty hard to get too deep into. It's a classic NFS plot and nothing to get too hyped up about. Although the graphics were nothing to get excited about, I do look forward to the next NFS title that uses the Wii to the full potential.
I have to say that I had very high hopes for this game and I was let down kinda hard. They added a few new features like the sidekicks but it was the controls that ruined this game for me.
The controls were far past bad. It seemed like the remote was never doing what I was trying to get done. At one point I got fresh batteries because the controls were that bad. I found the start out cars to be hard to steer and it got worse as you upgraded them. Also when you help the remote in the steering wheel position it did not convert the controls in the menus, so to scroll down in the menu you had to press the the now right button as you held the remote sideways.
The voice overs in the games was another annoying part. Your sidekick is always telling you something and they never shut up. Expect them to insult you when you hit a wall.
The poor controls found this game running to the return box instead of the from the cops.
Having played many of the NFS games on the PC, I thought the Wii version would be fun. It was fun, but could've been better. The controls were difficult to get used to at first, but after adjusting the sensativity driving became better. I felt that the most difficult part of the game actually had nothing to do with the driving controls or even the racing, but simply the darkness of the game. I found that the entire game was dark in brightness. Perhaps this was because of the night street racing scenario, but general darkness of the entire viewable area made driving difficult. I often had difficulty seeing ahead far enough to know when a turn was coming. If you play, make sure you turn up the brightness some, even if on an LCD or Plasma.