And that's all it is. It's a game about the manga series, Naruto (utilizing it's anime adaptation as the art direction). It's a fighting game with over 80 characters in it; now most might dispute the possibility of this, but it's very possible when the button controls handle very similar with EVERY CHARACTER. Where it really dials down to is whether your character's special moves (i.e. Jutsus) are effective enough and whether you can successfully pull them off while trying to dodge your character's attacks.
The story is bizarre. Anyone who hasn't read the manga or seen the show will get lost in an instant. The game's story starts when the previous left off, and while that is to be expected, for those who did not play the previous, they have no clue where they are story-wise as the characters cryptically speak of what the main character, Naruto, did. Not only that, but there's too much dialogue and not enough interaction with the story. I felt myself skipping many scenes by the fourth hour of playing it.
A feature they added to the story mode was the Ultimate Decision mode. What it boils down to is whether you want a challenge or just wanna get through a certain stage. While it's a great feature, it doesn't change much up in the story. Had the story not been adapted, this feature could've greatly improved the choice "dilemma" it tries to convey. And while they tried to give you a choice of difficulty, there are times it will amp up to ridiculous for no reason.
The art direction is great. Cel-shaded and cartoony while not being overly ridiculous looking. The characters' flashy super moves and ultra-super moves are exciting to watch, but too easy to pull off to the point where you'll feel like you've seen it too much. And the stages are really just there. To the point where we have interactive stages in most fighting games now, they're uninspired.
This game is fun, but it's not the kind of fun that will keep your attention for hours unless you are a fanatic