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NFL Blitz 2003

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Cheats, Codes & FAQs

Special Teams

Enter code

  • BEAR 1985
    BEAR 1985
  • CLOWN 1974
    CLOWN 1974
  • COWBOY 1996
    COWBOY 1996
  • DEER 1997
    DEER 1997
  • DOLPHIN 1972
    DOLPHIN 1972
  • EAGLE 1981
    EAGLE 1981
  • FAT 1969
    FAT 1969
  • HORSE 1999
    HORSE 1999
  • INDIAN 1992
    INDIAN 1992
  • LION 1963
    LION 1963
  • PINTO 1966
    PINTO 1966
  • PIRATE 2001
    PIRATE 2001
  • RAM 2000
    RAM 2000
  • RAVEN 2001
    RAVEN 2001
  • RBL-DBN 9669
    RBL-DBN 9669
  • ROBOTA 1974
    ROBOTA 1974
  • ROBOTB 1970
    ROBOTB 1970
  • ROBOTR 1974
    ROBOTR 1974
  • ROBOTS 1970
    ROBOTS 1970
  • TIGER 1977
    TIGER 1977
  • VIKING 1977
    VIKING 1977
  • Push Circle
    Super Bowl team.
  • Push Circle
    All-Star team.
Power-up Linemen

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 5-2-1 Up
    Power-up Linemen
No random fumbles1

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 5-2-3 Down
    No random fumbles1
Special Teams

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 5-4-3 Right
    Armageddon team
No replays

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 5-5-4 Right
    No replays
Weather Snow

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 5-5-5 Left
    Weather Snow
Weather Rain

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 5-5-5 Right
    Weather Rain
No interceptions

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 3-5-5 Up
    No interceptions
Special Teams

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 4-0-3 Right
    Crunch Mode team
Power-up offense

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 4-1-2 Up
    Power-up offense
Unlimited turbo

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 4-1-5 Up
    Unlimited turbo
Power-up defense

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 4-2-1 Up
    Power-up defense
Special Teams

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 4-3-2 Down
    Brew Dawgs team
  • 5-0-1 Up
    Gsmers team
No highlighting receivers

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 3-2-1 Down
    No highlighting receivers
Noftle mode

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 3-2-5 Up
    Noftle mode
Extra play for offense

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 3-3-3 Down
    Extra play for offense
Special Teams

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 3-4-4 Down
    Neo Tokyo team
More fumbles

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 3-4-5 Up
    More fumbles
Showtime mode

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 3-5-1 Right
    Showtime mode
Always receiver (two humans on team)

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 2-2-2 Right
    Always receiver (two humans on team)
Ground fog

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 2-3-2 Down
    Ground fog
Fast passes

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 2-4-0 Left
    Fast passes
Special Teams

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 2-5-3 Right
    Midway team
  • 2-5-4 Up
    Rollos team
  • 3-1-0 Up
    Bilders team
Smart CPU teammates

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 3-1-4 Down
    Smart CPU teammates
All stadiums

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 3-1-4 Right
    All stadiums
Big heads

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 2-0-0 Right
    Big heads
Big head teams

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 2-0-3 Right
    Big head teams
No first downs1

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 2-1-0 Up
    No first downs1
Allow out of bounds

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 2-1-1 Left
    Allow out of bounds
More code entry time

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 2-1-2 Right
    More code entry time
Always QB (two humans on team)

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 2-2-2 Left
    Always QB (two humans on team)
Super Blitzing

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-5-4 Up
    Super Blitzing
Tournament mode1

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 1-1-1 Down
    Tournament mode1
Super field goals

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 1-2-3 Left
    Super field goals
Clear weather

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 1-2-3 Right
    Clear weather
No punting

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 1-4-1 Up
    No punting
Huge heads

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 1-4-5 Left
    Huge heads
Chrome ball

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-3-0 Down
    Chrome ball
Classic ball

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-3-0 Left
    Classic ball
Faster running

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-3-2 Left
    Faster running
Central Park

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-3-3 Right
    Central Park
Arctic Station

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-3-4 Down
    Arctic Station
Training Grounds

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-3-5 Up
    Training Grounds
Auto-Passing icon

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-0-3 Up
    Auto-Passing icon
No CPU assist1

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-1-2 Down
    No CPU assist1
Show more field

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-2-1 Right
    Show more field
Big feet

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-2-5 Left
    Big feet
Power loader

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-2-5 Right
    Power loader
Chimp mode

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-2-5 Up
    Chimp mode
Extra time

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-0-1 Right
    Extra time
Disable Auto-Passing icon

The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 1-2-3 Left, press L2, R2(2), X(3), Left.

  • 0-0-3 Down
    Disable Auto-Passing icon