Rent NCAA Football 2005 for GC
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NCAA Football 2005

Not Rentable
Also on:PS2, Xbox
GF Rating
8.5

78 ratings

Gameplay Controls

NCAA Football 2005

MENU CONTROLS
Control Stick Highlight menu items
Control Pad Highlight menu items
A Button Select/Go to next screen
B Button Cancel/Return to previous screen

GENERAL GAMEPLAY
Z Button + A = Call timeout
Start/Pause Pause

PLAY CALLING
Control Stick Cycle through sets/formations. Cycle through plays.
Control Pad Cycle through sets/formations. Cycle through plays.
A Button Select set or formation. Select corresponding play.
X Button Select corresponding play
Y Button Select corresponding play. Ask Corso (offense only).
L Button + A, X or Y = Bluff play call (above play calling window).
R Button + A, X or Y = Bluff play call (below play calling window).

OFFENSE - BEFORE THE SNAP
Control Pad Up/Down = Cycle through man in motion options. Left/Right = Put selected man in motion.
A Button Snap the ball. Press and hold = Hurry to line of scrimmage.
B Button Cancel audible selection. B then X, A, Y, L or R = Call audible. B then Z + L = Cancel audible and run the original play as picked in the Play Call screen (before the snap). B then Z + R = Flip the play at the line of scimmage.
X Button Fake snap signal.
Y Button Y then B, A, X, L, or R and then Control Pad = Call hot route.
Z Button Z + C Stick Up = Coach's cam (showing play diagram). Z + B = Quiet the crowd (when Home).

OFFENSE - MATCH-UP STICK
C Stick RIGHT = O Line vs. D Line (show offensive and defensive lines). DOWN = Backfield vs. Linebackers (show quarterback/running backs and linebackers). LEFT = Receivers vs. Secondary (show receivers and secondary).

OFFENSE - RUNNING
Control Stick Move player/Run
Control Pad Move player/Run
A Button Sprint (hold down). Hand off to fullback (when running the triple option).
B Button Dive
X Button Spin (press the Control Stick or Control Pad in direction you want to spin).
Y Button Jump/Hurdle
Z Button Lateral
L Button Stiff arm left/right (after crossing the line of scrimmage). Fake pitch (when running the option).
R Button R + Control Stick or Control Pad in direction you want to juke = Juke left/right.

OFFENSE - PASSING
A Button Throw to receiver with corresponing symbol.
B Button Throw to receiver with corresponing symbol.
X Button Throw to receiver with corresponing symbol.
Y Button Toggle passing symbols ON/OFF.
Z Button Throw ball away.
L Button Throw to receiver with corresponing symbol.
R Button Throw to receiver with corresponing symbol.
C Stick Pump fake.

OFFENSE - RECEIVING
A Button Control intended receiver while ball is airbourne. Sprint.
B Button Dive for pass.
Y Button Jump for/Catch pass.

OFFENSE - HURRY-UP OFFENSE
B Button Fake spike
X Button Quarterback spike ball
Y Button Repeat previous play

DEFENSE
Control Stick Reposition player
Control Pad Reposition player
A Button Cycle through defenders
B Button B then X, A, Y, L or R = Call an audible. Cancel an audible selection. B then Z + L = Cancel the audible and run the original play as picked in the Play Call screen. B then Z + R = Flip the play at the line of scrimmage.
X Button Cycle through defenders
Y Button Coverage audible: Y then UP = Loose. Y then DOWN = Tight. Y then Left/Right = Normal. Y then A = Man Shift (if set to MANUAL in User Settings).
Z Button Z + B = Pump up the crowd (must be standing).
L Button Defensive Line audible: L then UP = Spread, DOWN = Pinch, LEFT/RIGHT = Shift left/right.
R Button Linebacker audible: R then UP = Spread, DOWN = Pinch, and LEFT/RIGHT = Shift left/right.

DEFENSE - AFTER THE SNAP
Control Stick Move player/run
A Button Control player nearest to the ball
B Button Dive
X Button Sprint (hold down)
Y Button Catch/Defend pass
Z Button Strip ball (not engaged)
L Button Swat ball (not engaged). Defensive line special move (engaged).
R Button Defensive line special move (engaged).
C Stick Big hit

KICKING GAME
Control Stick Aim kick
Control Pad Aim kick
A Button Control kick meter

RETURNING A KICK
Control Stick Control return man
Control Pad Control return man
A Button Switch players
Y Button Fair catch (you must have control of the return man while the ball is in the air)
Stay in the end zone Kneel (you must have control of the return man)