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NCAA Football 2004

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Also on:PS2, GC
GF Rating
8.6

269 ratings

Gameplay Controls

NCAA Football 2004

MENU CONTROLS
Directional Pad Up/Down = Highlight Menu Items, Left/Right = Cycle choices/Move sliders
Left Thumbstick Up/Down = Highlight Menu Items, Left/Right = Cycle choices/Move sliders
A Button Select/Go to next screen
B Button Select/Go to next screen

PLAY CALLING
Directional Pad Up/Down = Cycle through sets/formations, cycle through plays
A Button Select set or formation, select corresponding play
B Button Select corresponding play
X Button Select corresponding play, Ask Corso (offense only)
Left Trigger (pull and hold) + X Button, A Button or B Button = Bluff playcall (above play calling window)
Right Trigger (pull and hold) + X Button, A Button or B Button = Bluff playcall (below play calling window)

OFFENSE: BEFORE THE SNAP
Directional Pad Up/Down = Cycle through man in motion options, Left/Right = Put selected man in motion. While at the line of scrimmage, use the Directional Buttons or Left Thumbstick up or down to highlight the receiver that you want to put in motion. Left/Right to send that receiver in motion. Not all receivers are available for motion.
Left Thumbstick (Click down) = Quiet the crowd. Up/Down = Cycle through man in motion options, Left/Right = Put selected man in motion. While at the line of scrimmage, use the Directional Buttons or Left Thumbstick up or down to highlight the receiver that you want to put in motion. Left/Right to send that receiver in motion. Not all receivers are available for motion.
A Button Snap ball, Call audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)
B Button Fake snap signal, Call audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)
X Button (twice) = Call audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.) Press X Button before the snap, then Black Button to flip play at the line of scrimmage. Press X Button then the White Button when in an audible situation, to run the original play as picked in the Play Call screen. To exit audible situation before picking a play, press Y Button.
Y Button Call hot route (Then press corresponding button to receiver whose route you want to change. After receiver is selected, press Up to send him on a fly pattern, down for a quick hitch, or left/right to run an in/out pattern. Press White Button or Black Button to perform a pass block left/right for tight ends and running backs. Press Y Button again before changing the reciever's route to cancel hot route.) Press Y Button to cancel an audible.
White Button Coach's cam (don't show play diagram on field)
Black Button Coach's cam (show play diagram on field)
Left Trigger Call audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)
Right Trigger Call audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)

OFFENSE: RUNNING
Directional Pad Move player/Run
Left Thumbstick Move player/Run
A Button Sprint (hold button)
B Button Spin
X Button Dive/QB slide (tap for QB slide)
Y Button Jump/Hurdle
Black Button Lateral
Left Trigger Stiff arm left/right
Right Trigger Juke left/right (pressure sensitive)

OFFENSE: PASSING/RECEIVING
Right Thumbstick Pump fake
A Button Throw to receiver with corresponding symbol. Control intended receiver while ball is airborne.
B Button Throw to receiver with corresponding symbol. Sprint (press and hold while ball is airborne).
X Button Throw to receiver with corresponding symbol. Dive for pass.
Y Button Toggle passing symbol ON/OFF (With passing symbols OFF, your quarterback can sprint, juke, spin, etc. To throw a bullet pass, press and hold down the button that corresponds to the targeted receiver. To throw a touch pass, tap the button. To lead your receiver, press the Directional Button or the left analog stick in the direction you want to lead your receiver, and then pass the button that corresponds to that receiver.) Jump for pass.
Black Button Throw ball away
Left Trigger Throw to receiver with corresponding symbol.
Right Trigger Throw to receiver with corresponding symbol.
Combo #1 USER CONTROLLED CELEBRATIONS: To activate one of eight user-controlled celebrations, press the Left Trigger or the Right Trigger and then press the A Button, the B Button, the X Button, or the Y Button after you score a touchdown. But beware, activating a celebration may result in a costly Unsportsmanlike Conduct penalty.

DEFENSE: BEFORE THE SNAP
Directional Pad Reposition player
Left Thumbstick Pump up the crowd (as the home team)
Right Thumbstick Reposition player
A Button Cycle through defenders. Call an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)
B Button Cycle through defenders. Call an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)
X Button (twice) = Call an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.) Press the X Button, then the Left Trigger before the snap to run the original play as picked in the Play Call screen. To flip the play at the line of scrimmage, press the X Button, then the White Button before the snap. To exit audible selection before picking a play, press the Y Button.
Y Button Cancel an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.) Coverage audible: Y Button then Up = Loose, Down = Tight, Left/Right = Normal, A Button = Man Shift (if set to MANUAL in User Settings).
Left Trigger Call an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.) Defensive Line audible = Left Trigger then Up = Spread, Down = Pinch, Left = Shift left, Right = Shift right
Right Trigger Call an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.) Linebacker audible: Right Trigger then Up = Spread, Down = Pinch, Left = Shift left, Right = Shift right

DEFENSE: AFTER THE SNAP
Directional Pad Move player/run
Left Thumbstick Move player/run
A Button Control player nearest to the ball
B Button Sprint (hold down)
X Button Dive
Y Button Catch/Defend pass
Black Button Strip ball (not engaged)
Left Trigger Swat ball (not engaged), Spin move (engaged)
Right Trigger (pull and hold) = Strafe (not engaged)

KICKING
Left Thumbstick Aim kick
A Button Start kick meter/Kick, Kick power, Kick accuracy

RETURNING A KICK
Directional Pad Control return man, Stay in the end zone to Kneel
Left Thumbstick Control return man, Stay in the end zone to Kneel
A Button Switch players
Y Button Fair catch (you must have control of the return man while the ball is in the air)
Black Button Lateral