Rent NCAA Football 2004 for GC
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NCAA Football 2004

Not Rentable
Also on:Xbox, PS2
GF Rating
8.5

63 ratings

Gameplay Controls

NCAA Football 2004

MENU CONTROLS
Control Stick Up/Down = Highlight menu items, Left/Right = Cycle choices/Move sliders
Control Pad Up/Down = Highlight menu items, Left/Right = Cycle choices/Move sliders
A Button Select/Go to next screen
B Button Return to previous screen
Start/Pause Select/Go to next screen

PLAY CALLING
Control Stick Up/Down = Cycle through sets/formations, cycle through plays
Control Pad Up/Down = Cycle through sets/formations, cycle through plays
A Button Select set or formation. Select corresponding plays.
X Button Select corresponding plays
Y Button Select corresponding plays
Z Button + A Button = Timeout
L Button + A Button, X Button or Y Button = Bluff play call (above play calling window)
Start/Pause Pause

OFFENSE: BEFORE THE SNAP
Control Stick Up/Down = Cycle through man in motion options, Left/Right = Put selected man in motion. While at the line of scrimmage, use the Control Stick or Control Pad up or down to highlight the receiver that you want to put in motion. Left/Right to send that receiver in motion. Not all receivers are available for motion.
Control Pad Up/Down = Cycle through man in motion options, Left/Right = Put selected man in motion. While at the line of scrimmage, use the Control Stick or Control Pad up or down to highlight the receiver that you want to put in motion. Left/Right to send that receiver in motion. Not all receivers are available for motion.
A Button Snap ball, Call audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)
B Button then X Button = Call audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.) Press B Button before the snap, then Z Button + R Button to flip play at the line of scrimmage. Press B Button then the Z Button + the L Button when in an audible situation, to run the original play as picked in the Play Call screen. To cancel an audible, press the B Button to back out of the current audible.
X Button Fake snap signal. Call audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)
Y Button Call hot route (Then press corresponding button to receiver whose route you want to change. After receiver is selected, press Up to send him on a fly pattern, down for a quick hitch, or left/right to run an in/out pattern. Press Z Button + L Button or Z Button + R Button to perform a pass block left/right for tight ends and running backs. Press Y Button again before changing the reciever's route to cancel hot route.) Press Y Button to cancel an audible.
Z Button + B Button = Quiet the crowd
L Button Call audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)
R Button Call audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)
C Stick Up = Coach's cam (show play diagram on field), Down = Coach's cam (don't show play diagram on field)

OFFENSE: RUNNING
Control Stick Move player/run
Control Pad Move player/run
A Button Sprint (hold button)
B Button Dive, QB Slide (tap)
X Button Spin
Y Button Jump/Hurdle
Z Button Lateral
L Button Stiff arm left/right
R Button Juke left/right (pressure sensitive)

OFFENSE: PASSING/RUNNING
A Button Throw to receiver with corresponding symbol. Control intended receiver while ball is airborne. Sprint (press and hold).
B Button Throw to receiver with corresponding symbol. Dive for pass.
X Button Throw to receiver with corresponding symbol.
Y Button Toggle passing symbols ON/OFF (With passing symbols OFF, your quarterback can sprint, juke, spin, etc. To throw a bullet pass, press and hold down the button that corresponds to the targeted receiver. To throw a touch pass, tap the button. To lead your receiver, press the Control Stick or the Control Pad in the direction you want to lead your receiver, and then pass the button that corresponds to that receiver.) Jump for pass.
Z Button Throw ball away
L Button Throw to receiver with corresponding symbol.
R Button Throw to receiver with corresponding symbol.
C Stick Pump fake
Combo #1 USER CONTROLLED CELEBRATIONS: To activate one of eight user-controlled celebrations, press the L Button or the R Button and then press the A Button, the B Button, the X Button, or the Y Button after you score a touchdown. But beware, activating a celebration may result in a costly Unsportsmanlike Conduct penalty.

DEFENSE: BEFORE THE SNAP
Control Stick Reposition player
Control Pad Reposition player
A Button Cycle through defenders. Call an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)
B Button Cancel an audible. B Button then A Button = Call an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.) Press the B Button, then the Z Button + L Button before the snap to run the original play as picked in the Play Call screen. To flip the play at the line of scrimmage, press the B Button, then the Z Button + R Button before the snap. To exit audible selection before picking a play, press the B Button.
X Button Cycle through defenders. Call an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.)
Y Button Cancel an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.) Coverage audible: Y Button then Up = Loose, Down = Tight, Left/Right = Normal, A Button = Man Shift (if set to MANUAL in User Settings).
Z Button + B Button = Pump up the crowd (as the home team)
L Button Call an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.) Defensive Line audible = L Button then Up = Spread, Down = Pinch, Left = Shift left, Right = Shift right
R Button Call an audible (An audible is a offensive or defensive adjustment made on the fly. Audibles are set in the Features menu, with five possible audibles for offense and defense.) Linebacker audible: R Button then Up = Spread, Down = Pinch, Left = Shift left, Right = Shift right

DEFENSE: AFTER THE SNAP
Control Stick Move player/run
Control Pad Move player/run
A Button Control player nearest to the ball
B Button Dive
X Button Sprint (hold button)
Y Button Catch/Defend pass
Z Button Strip ball (not engaged)
L Button Swat ball (not engaged)
R Button Swim/Rip move (engaged), (press and hold) = Strafe (not engaged)

KICKING
Control Stick Aim kick
Control Pad Aim kick
A Button Start kick meter/Kick, Kick power, Kick accuracy

RETURING A KICK
Control Stick Control return man, Stay in the end zone to Kneel
Control Pad Control return man, Stay in the end zone to Kneel
A Button Switch players
Y Button Fair catch (you must have control of the return man while the ball is in the air)
Z Button Lateral