posted by rams78110 (COLORADO SPRINGS, CO) Jul 10, 2012
Member since May 2012
gamers (86%) found this review helpful
I'd like to start this review off by saying I am an NCAA fanboy, so take the review with a grain of salt.
-Super LBs/DBs are no more. There is no need to worry about 250lb men with 60" verticals and superhuman reaction times.
-The passing game is extremely improved. You can actually lead receivers again and put 3 different speeds on the ball to get just the right touch on a pass.
-Recruiting is... fun?! I didnt think it was possible, but recruiting is actually more than a chore this year and I'd go as far as saying its enjoyable scouting and recruiting players.
-ESPN studio updates add a nice feel to the game
-The RTG mode has been improved to focus more on your player, so your WR will no longer have to sit through 10 run plays for every pass.
-Run blocking AI is still criminally bad. Youll spend more time yelling at your TV than complimenting the offensive line.
-The freezing issue is back. Contrary to popular belief, one year is apparently not enough time to test a game once before sending it out. It is not an issue of if your game will freeze, but when.
-Nothing, actually. NCAA 13 has managed to dial the game-breaking screw ups from NCAA 12 and turn them into mere annoyances
No noticeable changes from ncaa 12, even the menus are identical. Obviously, the new game mode "Heisman mode" was where most of the innovation went. I admit it was pretty cool taking barry sanders to stanford and playing him in the 2012 season. Unfortunately, the thrill wears off quickly.
The biggest change promised was the removal of psychic DB's. This did not happen. A corner can still look directly away from a receiver and mirror his cuts before he even makes them. It is very frustrating. If you must play a football game, I suggest madden. If it must be ncaa, I suggest ncaa 11 or 12. Or you can invest in NCAA 13, just another copy and paste sports title