Lacking in so many areas
posted by dapimple (ANAHEIM, CA) Oct 5, 2007
Member since Nov 2005
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NBA Live 2008 for the Wii could have been a much better game than it is. While it is fun to play as an arcade game experience, Live falters in too many areas to be considered by anyone looking for a more serious sim-like experience.
The motion controls for shooting, blocking, rebounding and stealing are fun and add an additional visceral feel to the game; successfully blocking a shot by flicking your remote with authority is especially gratifying. Outside of that, though, the game begins to wither. There are so many basic facets of modern basketball games that have gone missing in Wii's inaugural version of Live:
- No button/ability to pump fake, while the CPU can
- No button to post up
- No consistent or comfortable way to cross over (this is done by tilting the nunchuk but can rarely ever be executed effectively)
- No true widescreen support (the picture is just stretched out to fill the screen on widescreen tv's making players look short and squat)
- No franchise mode
- No create player feature
- No online roster updates
While the Family Play feature, which allows beginner players to focus only only shooting and passing (movement is handled by the CPU), is appreciated, the game in reality has more in common with the 90's NBA Jam than a contemporary NBA Live. The core features that any basketball game released today should have are no where to be found and this will ultimately prove unacceptable to most basketball fans, myself included.
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