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Muramasa: The Demon Blade

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GF Rating
7.6

1567 ratings

Critic & User Reviews

GF Rating
9

Excellent

More Than Just Eye Candy

posted by GeekyDad (CALHOUN, GA) Sep 15, 2009

Member since Sep 2008

12 out of 13 gamers (92%) found this review helpful

Muramasa isn't the deepest game in the world, but the controls and mechanics are excellent, the bosses are both interesting and challenging, not to mention gorgeous to look at, and if you have an appreciation for Japanese mythology and sensibilities, you'll likely fall in love with this game.

If there's anything I could complain about with Muramasa, it's that there's no way to quick travel from one main-map area to another. Other than this relatively minor complaint, however, the game is virtually flawless in terms of mechanics.

If you dig great combat, tough bosses and beautiful 2D visuals, this game is a must-have. The amazing sound effects and authentic Japanese themes only add an extra layer of awesome.

Don't go into this expecting Metroid, however. It's much more straightforward than that, regardless of what you might have read. That being said, it's still a masterpiece in its own right.

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GF Rating
7

Good

Cutting through one bad guy after another

posted by JMichaud (BETHESDA, MD) Sep 12, 2009

Top Reviewer

Member since Jan 2008

6 out of 8 gamers (75%) found this review helpful

With more and more movies coming out in 3D, as well as the platforming games coming out in 3D, there's a thought that 2D sidescrolling games are going out of buisness.
But Muramasa: The Demon Blade is an example on why that thinking is wrong. You get to play as one of two characters, each with their own mission mode covering eight acts.
To get through an act, you follow the arrow on screen to the destination and boss battle. But the trip can be a long one, and there's a vast number of random encounters- far too many for my tastes.
And you might have to stock up on healing items or cook up something to keep your life bar up which makes the trip even longer.
Which brings us to the combat system - a button masher if I've ever seen one. For most battles all you have to do is go up to the bad guys, mash the A button and fiddle with the thumbstick to keep your character in the right spot. The bad guys die, and you get experience to increase you HP and strength.
When you beat a boss, you get a special sword to unlock other areas on the map and go on to the next act.
Along the way, you can craft more swords - up to 108 are in the game. But the swords are almost all the same. You hack with them and you can use their special attack. This can get very repetiive very quickly.
The stories in the game don't hold my interst; one is about a guy with amnesia (that's not original) and a spiritual guy who posseses a girl so he can fight his way into the afterlife. There's no connectiion betwen the gameplay and the story - it's that disposable.
The other big problem I had with the game was the jumping. Tapping up on the thumbstick is troublesome; I'd rather have a button push for the jumps, thank you.
But this game is great to look at; it has a unique art style, and those looking for a simple action game need look no further.
So I say give Muramasa a try, you might actually like it. RENT IT.

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GF Rating
6

Above Average

Great to Look At

posted by Screath (OCALA, FL) Sep 8, 2009

Member since May 2004

4 out of 20 gamers (20%) found this review helpful

Don't be fooled by the graphics. This game has a very shallow combat system. God of War this is not. You'll be doing a lot of button mashing to kill repetitive enemies. Normally, a great storyline could save a game like this. However, this game's plot is not understandable by anyone who doesn't know a great deal about Buddhism. I myself was lost within minutes. The game itself is not bad, just repetitive for the most part. The boss battles and portrait-like vistas are the only saving grace. Rent/buy it only if you're a hardcore beat-em-up game fan.

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