I have played all key games on Playstation1-3, WII, Game cube, N64, SNES, NES, Genesis 1-3, Sega CD, ect.... and to date this is officially the best console game I have ever seen. The good about this game far outweighs the bad and I'll try to explain why.
SUMMARY - Fast paced 2D sidescrolling Japanese style RPG. Hack and slash your way threw this game you will gain experience/level, acquire items and craft swords, etc to make your "assassin" stronger. The game is built around an interesting storyline that unfolds as the game progresses.
This game has the best artwork I have ever seen in a game to date. The game is fast paced and fun. You will be adsorbed by the story and the games true authentic Japanese feel.
---GOOD--- Best graphics ever, the art is simply amazing. Lots attention to detail, bright and vibrant colors and the background consist of multiple layers giving it a 3D like effect that I have never seen before, I LOVED THE ARTWORK!!!! The game has a true Japanese feel to that makes it exciting, you almost feel like your in Japan. The story is amazing. The audio and sound effects are equally as good as the art, game play and story. The game is fast paced. The game is easy to play so it will be appealing to both new gamers and hardcore gamers.
---BAD--- A small part of the game is cooking food that is used to heal, this process is slow and repetitive. But don't worry you can buy healing potions from a NPC you will eliminate the need for cooking.
---NEUTRAL--- The game is a button masher, the only attack buttons are A for main attack, and B for special attacks. I normally hate games that are "BUTTON MASHERS". But, due to this games extremely fast pace, Japanese feel, splendid artwork and interesting story the controls worked. I was irritated by the jump control setup for the first 15-20 min; to jump you press up on the nunchuck's analog stick. But, after getting use to pressing up to jump it worked flawlessly with this game.
The game had some beautiful graphic for a side scroller and pretty good music.
BUT the game got really tiring because of the fact that the distance between the actual boss stages were so far away. I got pretty tired of the music and there was a big lack of any story. It was not very humorous and pretty cookie cutter.
They had two characters to beat and a lot of weapons to get. I spent 7 somthing hours on each character. I think 6 of those hours were taken just running from one spot to the other. The only thing that kept me going was that the bosses were nice to look at.
Muramasa:the Demon Blade is definetly a good game, unfortunatley it could have been much better.
A Negative. Once you beat all 6 endings there is nothing left for you to do other then travel through Japan slaying Yokai (Monsters), the occasional Ninja or Samurai, and take on bosses you've already beaten. Which is fun, but it can get tiring.
A Positive. The story, both Keisuke's and Momohime's, were amazing, deep and moving yet still not too mushy, and you could understand it through out the game. Sometimes a story can be so confusing you don't really understand it until it's too late to enjoy it. But this one was'nt.
A Negative. No scene replay. You can't go back and revisit your favorite scenes whenever you want. You either have to save before and never progress, or start all over. Which would be no problem if your favorite scene was the begining.
A Positive. The graphics are beutiful, perfect for this type and style of game.
A Neutral. The mini dungeons that you unlock through out the story are nice and fun, but only the hardest ones really get you anything good or decent.
Overall, it's a good game. Definitly one you should at least rent, but only buy it if you really love it. Myself, I am hoping for a sequel.