Mugen souls is a game that doesn't do enough in some areas, and tries to hard in others.. The game does not reward the efforts you put in in areas of skill building.. This game is a game where combat becomes boring by being endlessly repetitive... Special abilites either are not earned through combat or they take a insane amount of effort of grinding to get to, because after 8-10 hours of non-stop fighting endless waves of enemies I had as yet to earn a single weapon skill... The game gives you no indication of how many skill points you need for a given weapon skill... In fact, I am beginning to wonder if you can't get skills in this game for classes or weapons... If you do get skills via grinding then count me out, if not neither the game or the web will give you the awnser.. To date there is no understanding as to how to obtain skills in either weapons or classes... Clothing for characters is insanely overpriced, so if you have any new custom characters you will have to be happy with them running around in their underwear for quite a while before you can buy clothing(Come on! 15000 gold just to wear a pair of pants)?!.. The game has two language modes, one is japanese and the other is english, but only the Japanese offers voice acting for custom characters... English speaking players will have to settle for mute characters, but this may be a good thing since all the battles get repetitive.. In truth, I also think the game would be better without the annoying combo system; as seeing the "pinball" catapult, or the "slots" spinner combo for the one millionth time is overkill... In the end, the game proves that it was in serious need to be play tested before it was released.. I am just glad we have game fly, so we have a way of knowing which games are worth our time, and which ones aren't! Try before you buy! You are warned!