gamers (92%) found this review helpful
MKA is fun game that's easy to pick up and play whether or not you're a die-hard fan of the series. The game expands on the last game's engine and has jammed in everyone (almost) that's thrown a punch in a MK game. Here's a quick break-down:
FIGHTING SYSTEM Very similar to MK:Deception. This time around you have one fighting style and one weapon style and the character's are a bit more balanced as well. Level Death Traps are still prominent and Midway has included a new air battle system that adds an extra "Ooo" factor. Overall, MK isn't as deep as several other fighters out there, but that doesn't hurt the game at all. Anyone can pick this game up and create some impressive combos with the classic characters.
CREATE A FATALITY Major disappointment. Gone are the character specific fatalities that we've all come to love. It has been replaced with a system that lets you create your own unique fatality through button mashing. It's a neat idea for any other game, but for Mortal Kombat it's a step back.
CREATE A FIGHTER Great idea that's actually executed well. It is limited, but CAF is fun to play with. Plus there are tons of items that can be used to create Street Fighter characters, superheroes, cartoon stars, or a doppleganger of yourself. Bad thing is that you can only save one fighter per profile. Bad form, Midway.
KONQUEST Very linear and can be completed in a day. Nowhere near as deep or challenging as Deception's. That could also be taken a good thing too. Use this mode to unlock a majority of items in the Krypt (which is also considerably smaller)
MOTOR KOMBAT Ha, ha. I love puns. I don't like bad Mario Kart clones though. You will play this once and never look at it again.
The final game is very rushed (no bios/no real endings) and doesn't really come off a complete game, but it's worth a try. MK-Deception is a better game in the end, but then again that one doesn't have Stryker in a X-men uniform now does it?
Turn the blood off and this game is fun fun fun! more variety than DOA Ultimate. Quest mode is a nice change in gameplay if you don't want to just fight in the ring- but that part's cool 2. It actually feels like an entirely different game! has that nice rpg feel to it. all the money you collect in any game mode goes to your account which is fun to spend in create-a-fighter. i'm still trying to create the perfect fighter(and the prettiest), which is why I keep going back to quest mode to earn more money. very addicting game. i have most of the popular fighting games, but i like this the best- this year at least!