To me, playing Final Fantasy XI is incredibly boring and World of Warcraft is more like a full time job then a gaming experience. PSU is fun, but gets old really fast. I can never quite get into MMO type games. Probably because most of them take next to no skill. You just level...and your character gets better.
If you feel the same way, and want to try out a MMO type game that is more about player skill, then what level you just happen to be or how EPIC your weapons and armor are, try out Monster Hunter Tri.
In Monster Hunter, you will spend most of your time hunting monsters. Ranging from the Qurepeco. A small bird like creature that hops around a lot with his fire beak and likes to cast buffs and heals on himself by singing. To tougher creatures like the Gobul; a giant fish covered in spikes that burrows in the ground underwater and tries to blind you with a lantern on his head or just swallow you whole. Or the giant dragons like the Rathalos or Lagiacrus. Towards the end of the game you will be fighting monsters the size of skyscrapers. Each boss will be tough when you first fight them, but each have a pattern and different weak spots that can be used to your advantage.
By killing monsters you get materials used to craft new weapons and armor. There are hundreds of different weapons and armor to create and nothing in this game is given to you. You cannot trade any material Rarity 3 or above. So, if you see someone with a weapon or armor. You know that they got it through their own hard work. There are also many different weapon types. Greatswords, Hammers, Lances, Longswords, Bowguns, and SwitchAxes. All play completely differently and have different strengths, weaknesses and movesets. But, in the hands of an experienced hunter, all deadly.
If killing giant monsters with a sword bigger then your character or are just looking for the Wii's first great online game. Look no further. Give Monster Hunter a try. You won't be disappointed.
This is one of the better Wii games I've played, and one of the more unusual and unique titles they offer.
This is a sit-down game with a lot of depth, so be prepared to put some time in and learn the ropes, but it's totally worth it.
The various levels of armor and weapon design, gathering of ingredients and supplies, assembling ingredients and learning how to use all of that takes time, but those activities are also a big part of the game. You have to get good at those things so you can move up from fighting little creatures to big monsters.
I only played the single-player quest mode, so I can't speak for the online multi-player, but I hear the online mode is pretty darn good.
The graphics aren't the best - even for the Wii - but the depth of the game and the intricacies of fighting are what it's really about. Learning how each monster moves and reacts, and what weapons and techniques work best on each monster is what it's all about.
Eventually I got bored with the leveling-up-to-fight-a-bigger-monster repetition, so I didn't finish, but it was entertaining for more than 15 hours or so.