Great idea, poor execution
posted by PhantmJedi (SOUTH FORK, PA) Jul 6, 2010
Member since Jul 2010
This was a game I really wanted to love. I mean, what's not to like about hunting monsters? Unfortunately, the answer is half-baked controls. Instead of spending my time hunting monsters, I spent it fighting to face in the exact right direction to swing my weapon. Of course, by the time I had managed that, the monster had moved so my weapons hit more air than monster.
Come on Capcom! Zelda had an enemy lock on 15 years ago! In a game about killing beasties, not be able to target them is a cardinal sin.
In addition, there were many other annoyances that should have been smoothed out. For example, when switching to the gun to see if its targeting is better (yes, but not by much) I found that all of my items were gone. Why? Because they were in my sword pouch, not my gun pouch. Why do I need two pouches with the hassle of moving my items every time I switch weapons? And why can't I switch weapons in the field?
All I could think of as this game consistently dashed my hopes of having fun was; "If only it had some of that Nintendo polish instead of the traditionally clunky Capcom controls!" :(
Was this review helpful?
Report
Abuse