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Monster Hunter Tri


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GF Rating

3053 ratings

Critic & User Reviews

GF Rating

Really Bad


posted by DynamiteK (MADISON, WI) Jun 1, 2010

Member since Jun 2010

My friend told me this was a great game, worth checking out if you have a classic controller. I don't have a classic controller, I figured the Gamecube controller may work but didn't bother to look it up since Gamefly gives us the ability to rent games and send them back.

Tried the game for about 5 minutes but really couldn't find anything to like about it. Strong japanese video game vibe, weird looking grunting characters. The WII controls are terrible, so bad in fact that I wasn't even interested in exploring what the game had to offer. It is the first and hopefully last game I put back in back in the mailbox 10 minutes after taking it out, not sure it's a bad game, it's just definitely not a game that I want to spend any time with.

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GF Rating


This is a success?

posted by KillerK70 (PORTLAND, OR) Nov 1, 2013

Member since Aug 2012

I'm going to keep this short. It started off good, the video with the monsters running was amazing, but then I got into the gameplay. The graphics were poor for a 2009 game. Final Fantasy X, released in 2001, had better graphics. The gameplay was shoddy and from the moment I could run around the game bombed. I'm amazed that it got such a good score and was considered a success. This game is the one that would put me into a Gamefly commercial where I throw my TV from my apartment.

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GF Rating


Worst Game I've Played In a LONG Time...

posted by johnnie173 (WILKES BARRE, PA) Nov 24, 2010

Member since Nov 2010

2 out of 9 gamers (22%) found this review helpful

The fact that I played Legend of Zelda Ocarina of Time, Majora's Mask, and Twilight Princess prior to this may have spoiled me.

But after five hours of complete confusion, I decided to send this piece off garbage back.

Where to begin?

How about movement and attack sequences.

In order to move your character, you must use your nunchuck to move, and the direction arrows to face the direction you are running. In other words, simply moving the nunchuck left and right doesn't change your perspective. You must move the direstion button to "face forward". This is especially annoying in battle sequences. Remember in Zelda where you can "Z Lock" onto an opponent? Not so in "Monster Quest". You have to attack, move the direction pad and nunchuck to get a good angle, and attack again.

The game also features an annoying "Now Loading" sequence every time you move from one area to another, which can sometimes be within five seconds of each other.

I'd rather play "Pong"... The objective of the game is much clearer.

Tedious and annoying are not the words...

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