gamers (71%) found this review helpful
Sony's "ModNation Racers" is a great idea- take the customization of "LittleBigPlanet" and mix it with a kart-racing game. And the customization is great- there's plenty to unlock to make a huge amount of drivers, karts, and even your own tracks. Just designing things could keep one busy for a good chunk of time. But just how is playing with all of your creations? The racing itself is fine, as the karts control very well (though shielding yourself from attacks is a bit iffy), and the tracks are varied, with multiple shortcuts to find. Graphics are bright and colorful, but not outstanding. The sound is good, and what voice acting there is is fine. So what keeps this from getting a higher score? Two words: Load Times. The load times are ridiculously long, and really stall out what should have been a very fun experience. And in between the races, cutscenes, and visiting the Mod Shop, those load times pop up. So it's do something, wait, do something, wait some more, and...Well, you get the idea. It's too bad, as there is a good amount of game here for your dollar. If you can get past the load times, this is worth the purchase. For myself, the long waits reduce it to a rental.
posted by SGHi78 (SOUTH GLENS FALLS, NY) Oct 5, 2010
Member since Oct 2010
gamers (75%) found this review helpful
ModNation is a great racing game to come to the PS3 with the Create, Play, Share initiative. When I first saw the game, I thought it would be a little too cartoony, and maybe even easy. I was quite wrong. The game is a little corny, but in a good way. The customization options for Karts, Mods, and tracks are near endless. Without paying a dime extra, I downloaded over 150 Mods (characters) that people created, ranging from Spiderman to Sackboy, to even Solid Snake and Barack Obama. Just customizing and downloading things can make you get lost in the game without even racing.
When it does come to racing however, the game gets even better. I feel that this is a very challenging game as you advance. With tough AI however, it can get a little stressful when you do fantastic 2 laps, then get zapped right before the finish line and you have to race it again, but alas that is the way of the racing genre. I enjoyed the weapon system, where you have multiple "stages" of weapons. If you pick up one little orb, you get for example one missle (think one green shell in Mario Kart). If you don't fire it and pick up another orb along the way, you can have about 3 missiles that lock on (think 3 red shells), and one more orb for about 5 that hit multiple players at once. Very fun system.
Many people are complaining about the load times, which are long. However, it needs to be understood that the game has many things to load with the customizations of the Mods, the Karts, and the Tracks. Sure it would be nice if it was faster, but for a good game, you can be patient.