Decent, but needs some work.
posted by acidbath91 (WINTER PARK, FL) Sep 8, 2012
Member since Sep 2012
When it comes to realism, this game is pretty dead on. You hack at an enemy with a beam saber, they're gonna lose limbs. You shoot the weapons on a Guncannon's shoulders, they're gonna fall off and become unusable. Realism like this isn't seen very often, and it's rather refreshing to know that the developers wanted to attempt to incorporate an experience to try and simulate what being in a Mobile Suit is like. However, when it comes to the controls of the game, it's rather clunky. Mobile Suits are not supposed to be fast-moving and incredibly agile, and adds an extra level of difficulty to the game, but the movement could be a little less rigid and a tad more flexible, so when you're getting upclose and person with your enemy, it's not tedious to try and fight them. You start off, as always, with really basic MS types, but as you progress through the game, they start becoming more agile, and gaining better melee weapons and firepower. The combat was generally fun, although it could get very chaotic if you're not paying to the enemies around you. My only true complaint about the combat is that it relied way to heavily on locking on to your enemies. If you tried to snipe your opponents from a distance (even if you're on Easy difficulty, mind you) your enemies can see farther than you, and have much better accuracy. This made trying to stay in the back of the field quite harsh, as to it was never wise to stay in one spot. When it come to your allies AI, it's like all the other pilots are monkeys in a toy factory. They're not very useful until much later on when you're actually able to command them to perform certain tasks. When it comes down to it, I have to give this game a 7, taking in to account all of it's pros and cons. If you're a true Gundam fan, and you enjoy Mecha games with a decent challenge, this is a game for you!
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