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Mirror's Edge


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Also on:Xbox 360

New!Available For Download:PC 

GF Rating

7103 ratings

Critic & User Reviews

GF Rating


Breakthough game!

posted by emptyeyes (VANCOUVER, WA) Nov 24, 2008

Member since Nov 2008

This is how the Matrix games should have been made. This game is all about evasion, and balancing fighting with running. It's like no other game I have ever played.

The game is not all about being shot at though. There are also some tricky acrobatic moves you must master to get to places no one would expect a person to be able to access.

A good story about Big Brother government, though a little vague and detached feeling.

Much like Portals, Mirror's Edge is a small gem of a game with only about 7 hours of main story gameplay. But it's a game that I hope will influence more games to come.

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GF Rating

Very Good

Great Rent

posted by EgoManiak (OCEANSIDE, CA) Nov 24, 2008

Member since Apr 2008

This is a great game for renting, it keeps you interested pretty much the whole time; that being said, IT'S NOT WORTH BUYING. I beat it in 3 sittings, and I can only sit and play a game for so long at a time. It was literally at the point where the credits were rolling and I said, "Really?! That was it?!" But if you're interested in an amazingly unique game, then pick this up. As for people saying it's too hard...maybe you're just not good enough...

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GF Rating


Trial and error and error and error

posted by Shasta97 (AURORA, CO) Nov 22, 2008

Member since Mar 2005

This game is a great concept. EA gets huge points for originality. This game is an FPS with very little S. I liked the storyline and the overall delivery of the product. The concept is great and truly innovative. I also liked the cartoonish delivery of the cut scenes which give the game a film noir feel, but also kind of remind me of the ESURANCE commercials. All in all but there are some major flaws that could make this unplayable for some.

First, when you come across enemies (called Blues), there is very little choice but to run from them. You can try to disarm them which when done successfully results in some cool animations, but it only takes two hits from them to kill you. And they usually appear in groups so even though you are knocking one of them out, the others are still shooting (and eventually) killing you. Even when you have a gun at your disposal, its tough to aim and take down enemies. So that can be frustrating.

Second, the concept of this game is brilliant - free form running aka Parkour. As you run, jump, slide and shimmy throughout the environment there is a sense of freedom in the game. One problem - a lot of times you will make the wrong choice or take the wrong path which ends in a spectacular fall at terminal velocity. So you end up replaying scenes over and over again to try to find the right path to overcome the particular scene or obstacle. This takes away some of the free-form sensation from the game because it largely becomes about trial and error. That becomes even tougher when you are being chased by "Blues".

I think for a first attempt at a game like this, its a solid effort. If EA can work out a few of the aforementioned kinks, this could be a franchise to build on for years to come.

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