posted by thelosh19 (SAINT CLAIR SHORES, MI) Jan 30, 2010
Member since Jan 2010
gamers (60%) found this review helpful
I initally had no issues with this game. It was only after about 2 and a half hours that i realized one major flaw in this game. If you die in a boss battle atop a certain tree, the game locks up and you can not interact with anything.
Besides that, the game itself has a very unique battle system that is easy to understand, and possibly easier to master. Basically its whoever can get more attacks off in a lesser time. And they try to throw this repetitive battle system for a loop every once in a while by making sure you don't hit a specfic target or by trying to get you to hit certain enemies. Graphics were acceptable and the game itself flowed nicely, but too repititive.
gamers (31%) found this review helpful
Great idea. Cool looking game, but nearly impossible to play if you are colorblind. This game relies on lining up characters with the same color. Most people with even a mild color vision deficiency, will be unable to differentiate between certain characters.
For a strategy puzzle type game, I give this high high marks! Granted there were a few things that I really didn't like. 1. If you mess up by moving a unit to the wrong spot or you accidentally delete the wrong unit, then you can be heavily punished. There is no redo or mulligans save for retreating and restarting the battle over again.
2. A bit short on the campaign story. I wish there was more expository information.
3. The diversity of the archetypes could have been a bit more diverse. I wish it could be a bit more dynamic.
Replay value of this can be very low. It is slightly repetitive. Even multi-player can go so far.
The things I did like: 1. Simple to understand battle mechanics. 2. Nice graphics and use of colors. 3. Great diversity of archetypes requiring different means of strategy.