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Might & Magic Clash of Heroes


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GF Rating

280 ratings

Critic & User Reviews

GF Rating


Not for the colorblind!

posted by snkynja (MARTINEZ, CA) Dec 22, 2009

Member since Dec 2006

5 out of 16 gamers (31%) found this review helpful

Great idea. Cool looking game, but nearly impossible to play if you are colorblind. This game relies on lining up characters with the same color.
Most people with even a mild color vision deficiency, will be unable to differentiate between certain characters.

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GF Rating


neat but....

posted by tycho0042 (SEQUIM, WA) Jun 10, 2010

Member since Jun 2010

1 out of 1 gamers (100%) found this review helpful

pretty weak all together. I went into this thinking I'd be playing some kind of cute variation of the existing HoMM formula but instead was surprised to find that I was dropped into a puzzle battle game! That in and of itself isn't really a bad thing but frankly I found the tutorials weak and the battles to be stacked against you with little recourse but to lose. Perhaps it was my not being familiar with the puzzle formula but there's only so many times one can tolerate being stomped the same way despite playing different moves. The opening to the game they make the fights to be relatively equal matches then move on to progressively more difficult fights where the enemies in virtually EVERY encounter is vastly superior to your character in level.
Bottom line for me is they needed to balance this better for difficulty and maybe explain the mechanics of the puzzle elements better.

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GF Rating


If you like doing the same thing over and over...

posted by thelosh19 (SAINT CLAIR SHORES, MI) Jan 30, 2010

Member since Jan 2010

3 out of 5 gamers (60%) found this review helpful

I initally had no issues with this game. It was only after about 2 and a half hours that i realized one major flaw in this game. If you die in a boss battle atop a certain tree, the game locks up and you can not interact with anything.

Besides that, the game itself has a very unique battle system that is easy to understand, and possibly easier to master. Basically its whoever can get more attacks off in a lesser time. And they try to throw this repetitive battle system for a loop every once in a while by making sure you don't hit a specfic target or by trying to get you to hit certain enemies.
Graphics were acceptable and the game itself flowed nicely, but too repititive.

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