Critic & User Reviews
Mushy physics, fun theme
posted by heimburg (ORLANDO, FL) Jun 21, 2006
Member since Jun 2005
4 out of 4 gamers (100%) found this review helpful
It gets better, though. By triggering various things on each level, you can play spontaneous mini-games. For instance, there's "rampage mode", where Samus returns to human form and starts gunning down enemies -- in this mode, she stands perfectly still and you just guide her aim, sort of like a turret.
Another example is the wall-jump mini-game, where you guide Samus up a wall by bouncing back and forth using the traditional Metroid joystick movements. If you're good at Metroid, you'll like this. If you aren't good at Metroid, it might be a while before you get the hang of it.
I would have given it a little higher score but for two things: first, it's kinda hard. You will be at it a while before you figure out how to get off the first level. Second, it crashed twice during my one-week rental. Maybe it was just a flaw in my cartridge, but it was frustrating. The second time it crashed, I lost my progress and had to start over from scratch... so I sent it back. Hopefully you'll have better luck.
Metroid Pinball, good or bad?
posted by Metroid3 (MORGANTOWN, WV) Dec 24, 2006
Member since Sep 2005
1 out of 1 gamers (100%) found this review helpful
A mostly morph-ball exclusive
posted by imnopoet (NATCHITOCHES, LA) Aug 5, 2009
Member since Aug 2009
The good news is that there are a few boards that are primarily score based. These boards are inventive and have progressively difficult skill challanges. These boards are quick, and great for those people that don't have hours to invest per gaming session. The variety is cool: there is a spot where Samus changes out of morph ball and you get to shoot at some minor enemies. Some of the challanges are unbalanced, however. One of the enemies is able to grab and hold Samus and spit her out directly at the space between the paddles, effectively killing one of your turns unless you have a shield in place.
The bad news is the "boss" levels. You get one turn to try to kill an over-sized bad guy along with some metroid/space pirates minions to get in your way and drain your health. The minions can be affected by using the bomb function, but it is a clunky feature that feels tacked-on. The bosses are capable of attacks that not only hurt Samus, but drastically change her direction. Often the change of direction involves a flash, so that you can't tell where Samus is until it's too late to do anything about it. The frustration level quickly rises until you stop to go back to the first two boards.
Don't get me wrong, this is a fun game. It has its problems, but it is a good game. The physics work realistically; you can play this game without the tilt function at all (I did). In my opinion, there are not enough boards, but the ones there are fun, varied, and challanging. This is recommended for any fan of pinball, and you don't need to be a Metroid fan at all.
fun road trip game
posted by caseman96 (SAN JOSE, CA) Aug 20, 2008
Member since Dec 2005
Not a great Pinball Game
posted by lsafford34 (CALDWELL, ID) Aug 4, 2008
Member since Jul 2008
Cool Pinball game
posted by dabluesman (ALEXANDRIA, VA) May 24, 2008
Member since Apr 2008
worst game i ever played
posted by Agenthalo3 (HONOLULU, HI) Sep 20, 2007
Member since Sep 2007
Short But Fun
posted by JAlexander (BAKERSFIELD, CA) Aug 28, 2007
Member since Jun 2007
The mission mode is long enough when you have to play through all the tables consecutively, but only having two actual tables leaves a lot to be desired in terms of replay value. Nearly every area of the original Metroid Prime is accounted for here in table form, with the puzzling exception of Magmoor Caverns. I would have greatly enjoyed a lava-themed table, as idea seems to lend itself naturally to pinball possibilities.
Metroid Prime Pinball provides excellent graphics and sound wrapped in an attractive Samus theme. The pinball physics and table layouts are spot-on. This game is sure please any pinball or metroid fan. The only downside is that there isn't more to this game.
Metroid Prime Pinball
posted by Spartan93 (LAS VEGAS, NV) Sep 11, 2006
Member since Jul 2006
posted by KevmoS (ELGIN, IL) Sep 1, 2006
Member since Aug 2006
The game itself is very high-quality. The Metroid theme works extremely well for a pinball game. The physics are solid, the characters are interesting. There are unique elements that I've never seen in a pinball game before.
For me personally, non of the tables made me want to play the game over and over again. But that's just a personal feeling. I'm sure others would enjoy it.
No Story, but still fun.
posted by GuitarJon (YORKTOWN, VA) Aug 17, 2006
Member since Mar 2006
When you start up this game, there's no real storyline (aside from the Metroid basic), and it immediately just starts you in on playing pinball. It's neat, because it's fast paced and has tons of in-game extras you can earn, like Phazon Balls, Wall Jumping, etc. But some things you don't know unless you find out what to do yourself, like the Power Bomb or Missiles.
But, it's still a fun and addicting game, like all Pinball.