Found this game to have poor control layout, lamest weapons (suppressor burns out after little over ONE mag), after 30 minutes sealed it up and mailed it back. Like another reviewer said, it's a poor quality rip off of Splinter Cell.
This game quite pleasantly surprised me, I had not been a hardcore fan of the previous metal gear solid games. The difference between this title and the other metal gear solid games to me anyway is the gameplay feels much more flexible, you don't feel forced to be stealthy and the story line is very captivating compared to the others, all in all 10/10 on my list definitely worth a look.
posted by mrqiqqlesworth (HERNDON, VA) Apr 14, 2014
Member since Apr 2013
This is my first time writing a game review so apologies to the hardcore reviewers out there. I know that many people have been complaining about the length of the game; it is very short. There is a sense of hype when you refer this game to be continued by the future phantom pain game coming out next year of so. Anyways, my overall impression of the length is that I do not believe that this title should be a game in which someone needs to purchase. Instead, I think that this could have easily been relayed through a beta or demo type of platform and would have achieved the same effect. Seems like a way to make a quick dollar.
The basically one level offered in the campaign was well put together; especially considering the open world feel to it. The lighting seemed a little bright unless black scale was way up. Snake actually looked slightly different than other titles in this series which took getting used to.
I actually did not believe that the mechanics of the game were as sound as other titles in this series as well. The gun snaps very fast and trying to manipulate snake behind cover and the "peeking out" function was difficult for the casual gamer. Also, I know that each game has it's own unit control scheme which is great sometimes, but I didn't care for the right bumper, sniper aim feature.
Overall though, the game did look cosmetically sound, the music was a nice feature consisting of your own unique style/track and the action sequences (with buttons) were fairly quick and nicely done.