posted by Jmforever (APPLE VALLEY, CA) Jun 6, 2014
Member since Jun 2014
While playing this game I noticed a few element's that affect the game play. The first thing I like to touch on is the absence of rations in place of recovering/regenerating health, so in my opinion this makes the game too easy. In addition, I found myself getting caught allot in this game and when I try to run away from the guards I would end up sticking to the wall and as a result, i get killed and finally they removed the codec screen, rations, and the element of surprise by getting caught by a guard.
Some reviewers say that this game was made for fans, on one hand I can see where they are coming from and on the other I believe it is not entirely built for fans when they totally dropped the ball on most of the elements in this game that fans care deeply about.
Now that I got the negatives out of the way it is evident that the developers were going with a main stream approach towards its audience to appeal to the masses. Like I said story is probably the games biggest strength but what sets this apart from other stealth games is that had unique and great game play but they stripped away the game play aspect from. Now it acts as a of a modern military shooter with some stealth elements there just for the story. However there are things that are presentable, for example; the graphics... Thats it!!! It is my opinion that this game is not worth even renting but if you are persistent at wanting to try it out, you might be disappointed with it especially if you are a long time mgs player.
Beware that this game does lack depth of storyline that previous full MGS games had, although any true fans of the genre will appreciate the epilogue to MGS3. The characters in the game aren't very deep and are pretty contrived, however the setting is pretty cool.
All that being said, the game mechanics are AMAZING (xbox360). Everything was so fluid, after playing just 15 minutes I was controlling Snake like a pro. The enemy AI was great, sharp and responsive but not ridiculously so. It was so fun just messing around on the levels, blowing up various things with C4, and finding inventive new ways to take out the objectives.
I'm a big fan of Kojima, and don't think people should unfairly criticize this game just because it doesn't have the same 5 star story that the others did.
Found this game to have poor control layout, lamest weapons (suppressor burns out after little over ONE mag), after 30 minutes sealed it up and mailed it back. Like another reviewer said, it's a poor quality rip off of Splinter Cell.