gamers (100%) found this review helpful
If you haven't played any of the other games, you will almost undoubtedly not appreciate this title. The target audience is console gamers that have been waiting six years for a new Metal Gear Solid (not counting Metal Gear Rising). The game is misunderstood by most: why would you want to play a game that only has one level? I'll tell you why:
Because it's a Metal Gear Solid level that I have not played.
I really, REALLY enjoyed this title.
Konami accomplished their goal: to showcase the new Fox Engine and give the fans a preview of what's to come. The gameplay is loaded with variety; while the goal is, as always, to sneak in and out without being seen, Ground Zeroes offers a plethora of tactics to carry out your mission. Once the mission is complete, you are offered a variety of other missions that take place on the same map, which is the drawback of the game. However, the game redeems itself slowly. With each easter egg providing a giggle here and there, and the various side ops to keep you challenged, constantly forcing you to learn new and awesome aspects of the game, Ground Zeroes ends up being a really fun game.
The only reason it doesn't get a ten is because I kept accidentally hugging the wall, which gets annoying. Hopefully they'll work that bug out in the upcoming and MUCH more expansive part 2: The Phantom Pain.
This game looks beautiful, runs perfectly fine, and the new controls are a seemless transition from the older way of playing. If you say this game should have never come out, or that this is just a demo, or that it's too expensive (19.99 on PSN, for PS3, come on, you probably paid more for that terrible Scott Pilgrim game) you are NOT a fan of Metal Gear Solid, and this was not made for you. If you ARE a fan, however, there are actually a TON of easter eggs, hidden sequences, and random secrets that you can find, and this game is a great set-up for the Phantom Pain, whenever that comes out.