as a sneaking game this game is really good on the hardest modes only. it really is quite different sneaking around in close quarters environment as it is in the outdoors and in the wilderness, but you get a bit of both fortunately in this one. this game though, has really strayed from its roots IMHO. the first metal gear solid was brilliant and so innovative, and personally i loved the story of mgs 2, but with this one it's as though I'm watching a John Woo film with its lame cutscenes and cheesy james bond-esque theme song.
i believe the first mgs was suppose to based in reality, but this game has really strayed from reality. you can carry a million guns around, a million camo suits, and roam around in boxes like its no big thing. i still love this series though and the way they tell the story. the gameplay is interesting too, but i'm not a fan of the CQC and the whole camoflauge and eating thing.
if this weren't an mgs game, i would think someone slipped some drugs into my water, but overall it was a fun experience.
I'm only giving this game a 6 rating because so much excellent work went into the cinematics in this game. They are vast and sweeping and tell a massive story. The audio is among the best I've ever heard in a game.
On the down side, the controls are klunky and hard to learn, the music is wallpaper and in many cases inappropriate, and most of all the pace is S-L-O-W, even for a stealth game. I usually give big action titles at least four hours to grab my attention and this one didn't do it. The camera in this game is especially annoying given that almost all other action titles allow you to see what the toon sees as a default. Here, you're hovering overhead, never really getting a clear stance on what exactly you're shooting at or running away from. The first-person perspective in prone position is cool and would have worked better as a game-wide thing.
I was bored stiff after one night and put this one away. The boss battles are nice, but that's about it. It was obvious that the designers were trying to put a very shiny new coat of paint on an old game engine.
And get some better music! The weird jazzy "death" music and oh-so-expected quasi-Monday Night Football action tracks were a snore. How many times can Media Ventures rewrite The Rock and still get paid for it?
Stick to RE4 or Painkiller for non-stop action. This title is just so-so.