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Alternate title screen.
Beat the game once and the title screen will change.
Boss Survival & Others (PAL Only)
After completing the Full Game(Tanker & Plant) you can unlock some special features, but only in the PAL version of Metal Gear Solid 2: Sons of Liberty.
- Complete the game once(Tanker & Plant)Boss Survival
- Complete the game once(Tanker & Plant)Demo Theater
- Complete the game once(Tanker & Plant)European Extreme
Digital Camera
Beat the game and load the same game. you should have the camera in your inventory
Extreme Difficulty Mode
Beat the game once and the Extreme difficulty level will be unlocked.
Special Unlockables
- Beat the game. Select Tanker. Get over 30 dog tags.Bandana (gives you infinite ammo)
- Collect all the dog tags.Blue Wig (gives you infinite 02)
- Beat the game with 150 dog tags.Orange Wig (infinite grip)
- Grip yourself over behind the caged fence when you start with Raiden.Shaver
- Beat the game. Select "Tanker". Get more than 60 dog tags.Stealth Camo
- Beat the game with 120 dog tags.Stealth Camo #2
- Beat normal mode with more than 100 dog tagsBrown Wig (unlimited ammo for Raiden)
Unlockable Ending Rankings
Every difficulty setting has unique unlockable rankings that may be unlocked depending on your performance throughout the game. Below are the possible unlockable rankings and the requirements to unlock them.
- Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, 3hrs or lessSwallow - Very Easy/Easy Difficulty
- Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or lessFalcon - Normal Difficulty
- Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or lessHawk - Hard Difficulty
- Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or lessEagle - Extreme Difficulty
- Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ HoursKoala - Very Easy/Easy Difficulty
- Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ HoursCapybara - Normal Difficulty
- Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ HoursSloth - Hard Difficulty
- Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ HoursGiant Panda - Extreme Difficulty
- Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alertsFlying Squirrel - Very Easy/Easy Difficulty
- Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alertsBat - Normal Difficulty
- Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alertsFlying Fox - Hard Difficulty
- Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alertsNight Owl - Extreme Difficulty
- Tanker: 50+ Alerts, Plant: 200+ alerts, Tanker-Plant: 250+ alertsCow - All Difficulty Levels
- Tanker: 50+ Clearing Escapes, Plant: 100+ clearing escapes, Tanker-Plant: 150+ Clearing EscapesGazelle - All Difficulty Levels
- No Enemies KilledPigeon - All Difficulty Levels
- Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killedPiranha - Very Easy/Easy Difficulty
- Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killedShark - Normal Difficulty
- Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killedJaws - Hard Difficulty
- Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killedOrca - Extreme Difficulty
- 31 Rations usedPig - Very Easy/Easy Difficulty
- 31 Rations usedElephant - Normal Difficulty
- 31 Rations usedMammoth - Hard Difficulty
- 31 Rations usedWhale - Extreme Difficulty
- Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + savesCat - Very Easy/Easy Difficulty
- Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + savesDeer - Normal Difficulty
- Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + savesZebra - Hard Difficulty
- Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + savesHippopotamus - Extreme Difficulty
- Beat the game with a Sea Louce in your inventorySea Louce - All Difficulty Levels
- Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ savesChicken - Very Easy/Easy Difficulty
- Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ savesMouse - Normal Difficulty
- Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ savesRabbit - Hard Difficulty
- Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ savesOstrich - Extreme Difficulty
- Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special itemsBig Boss - Extreme Difficulty (Tanker-Plant)
- Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special itemsFox - Hard Difficulty (Tanker-Plant)
- Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special itemsDoberman - Normal Difficulty (Tanker-Plant)
- Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special itemsHound - Easy Difficulty (Tanker-Plant)
- Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special itemsFox - Extreme Difficulty (Tanker-Plant)
- Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special itemsDoberman - Hard Difficulty (Tanker-Plant)
- Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special itemsHound - Normal Difficulty (Tanker-Plant)
Unlocking grip levels
When you are hanging from a ledge, a Grip Gauge appears on screen. By doing a ton of pull-ups (press L2 and R2 simultanously), you can increase the Grip Gauge and increase the alotted time that you are able to hang from a rail.
- Do 100 Pull-upsGrip Gauge Level 2
- Do 100 Pull-ups after unlocking Grip Gauge Level 2Grip Gauge Level 3



