What's the number-one rule of hack-n-slash games?
If you can't do that - or you won't do that - your game sucks off the shelf.
When you introduce a system of skill ups, the game should curve and introduce elements that use all of those skills by the end.
Then we have a game like MGS:RR which is just a money-grab on the success of its predecessor.
Sure, you can tell me I suck at the game, but why do I have A or S rankings on Hard all the way up to the Final Boss who's storyline shenanigans sucked away all of my rations and then proceeds to introduce combat tactics that blow through your attacks, string AOE's together so you can never get close and completely disregard the game's two core mechanics: Sword Fighting Combos and the Blade Mode.
I was reduced to hit-and-run tactics in the final boss and even that failed to work.
This is one of those moments I wish I was just filthy, stupid rich so I could buy every copy of this game, fly to the developers corporate HQ in my private jet, then set them all on fire in their front yard in protest.
The game wasn't horrible all-around and was fairly exciting at times, but lousy controls (reliance on mostly one single button for everything) and a camera with absolutely no interest in your survival tore the game apart like so much paper machete.
I gave the game a 1 because it missed the Prime Directive of action games and needs to take a few lessons from Devil May Cry before going back in the ring.
Suck it, Konami. Bring back Solid Snake and put this white-haired sidekick in the fricken grave.
This game definitely exceeded my low expectations. I was expecting a very cheesy action game with little to no story. Well the story was actually decent but the action sequences throughout each cutscene were very fun to watch. As for the stealth in this game, there is really no reason to use it unless you'd like to get through an area faster than going through a whole wave of enemies. However this doesn't really feel like a stealth game and more often than not you are going to get caught by the cheap stealth system this game offers. On the bright side, whenever an enemy is alerted you can take advantage of the engaging combat system and slice your way through every enemy that stands in your way (and its couch). The boss battles are challenging, but also feel fun and rewarding. If you're interested in exploring the twisted mentality of Raiden and interested in the destruction, hack'n'slash, and epic moments that this game offers, then do yourself a favor and play it.