Hi ho, hi ho, it's back to WWII we go
posted by JCDenton (FREEDOM, NH) May 12, 2008
Member since Mar 2006
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Medal of Honor: Heroes 2 tackles the well-tread territory of World War II shooters. And while the competition is steep and varied, there are qualities to Heroes 2 that will appeal to Wii gamers.
As we all know, being able to point at the screen with the Wiimote is a big improvement for shooter control. MOH takes advantage of that and expands upon it. For instance, the sniper rifle can zoom in and out by rotating the remote. You use the same technique to set explosive timers and tune radios. Twisting the nunchuk to the side while sighting your gun will allow you to peek around corners. And throwing grenades is easily accomplished by whipping your remote forward. Although some of these mechanics seem overly complicated, they work for the most part.
Of course, keeping these controls straight gets harder as you progress through the eight levels in the campaign, as the game pits you against what seems like the entire Axis army. Yes, you will die often.
If campaign mode gets frustrating (and it will), you can try arcade mode, which works like an on-rail shooter. This form of gameplay works surprisingly well and will appeal to many casual gamers.
As far as story, setting, guns, graphics, sound design: it's all done very well, just like it has been in dozens of WWII shooters from the past five years. It's almost expected that the presentation value will be high and MOH delivers.
In the end, this is a good, but not great, shooter. It will start off by entertaining you, but slowly begin to aggravate you (just like the effect of the WWII shooter genre on gamers).
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