posted by Gamr4Life (SANTA BARBARA, CA) Aug 9, 2008
Member since Jul 2008
gamers (86%) found this review helpful
I you like FPS, WWII games, or the sniping scenes from the movie Saving Private Ryan, your going to like this game. There was one play moment where my heart was beating from all the action going around me, and at the same time I'm trying get five sniper head shots in a row. That was fun. The graphics, and sound are good. The AI is above average, but what makes the game is the action, and weapons. I know there's people who played the first level of this game then got online and gave it poor review, but trust me, stick with it. Learn the game physics, get familiar with how to land your parachute jump wherever you want, learn how to upgrade your weapons because it gets intense. Here's a gaming tip to get you started, 1. land on an elevated position 2. thin out the enemy troops from above 3. then do a frontal assault with a thompson or B.A.R or do a flanking maneuver with the M1 Garand, your squad mates will keep them busy while you do this. Oh and don't forget throwing cooked grenades before you move forward. Again fun game, use tactics, and enjoy the action.
gamers (76%) found this review helpful
There is not a more hack cliche thing to do than to comment on the glut of WW II FPS out there.
Well, I'll say this much --- there are a lot as most tend to be really, really good. WW II is quite compelling and has served as an outstanding backdrop for some classic titles.
The big gimmick for the game is that you're an airborne soldier. You can literally jump anywhere on the map and tackle any objective you wish to. If you wish to take the chance and land in the midst of German or Italian soldiers, you can do it. You won't last long, usually, but it's your option.
The usual weaponry is on display here and the gameplay is tight and compelling. The levels, honestly, are insanely long (while it's only 6 chapters long, they tend to last 1-2 hrs each in my playthru on normal) and not easy by any stretch. Enemies have few qualms unleashing numerous grenades to flush you out where they can pick you apart --- and, yes, they will pick you apart ruthlessly.
The AI is quite good here, too. Enemies take cover. They flank you. They try to flush you into firing lines for others to take you out. It's several steps below a human opponent, but to pretend it's not difficult is to lie.
Multiplayer is good, but a little unbalanced. Sure, Germans can shoot you out of the air while you jump, but your advantage in sheer mobility and to jump behind the enemy kinda makes the battle a little unfair to me.
The biggest qualm for me is that towards the end, they introduce "elite" soldiers who are basically superhuman. It takes roughly 12-14 rounds from a machine gun to take one down --- and they are armed with extremely fast machine guns that chew you up mercilessly.
Overall, it's a really good game. It's out, sadly, in a time with a litany of better games (Bioshock, Half-Life 2, Halo 3, CoD 4 is coming soon) and will, probably, be lost in the shuffle. However, it is a game that is pretty fun to play and will not be an easy victory for you.
I really enjoyed the first two thirds of this rather short game. The maps are good with a lot of detail, and there are multiple objectives on each that you can take in whatever order you want. The parachuting is fun, and you can really change your plan of attack by dropping into strategic locations.
The enemy AI is pretty good, and they'll flank or overrun you if you're not careful. Friendly AI isn't great and you'll find yourself playing solo a lot of the time with nobody watching your back.
But the game really falls apart in the last two missions (out of 6 total). To make things harder, the game introduces an "elite" enemy. In a typical WWII shooter I'd expect this to be an enemy who is a particularly good shot or who is smarter than others. But in this case, it's a "boss" that takes around 20 shots or two rockets to bring down and who is carrying something that looks like a modern-day minigun with infinite ammo. This is not something you'd normally see outside of a sci-fi game, and it really came across as a cop-out on the part of the designers. The AI for these guys is even cheap - they always seem to know where you are and target you specifically as opposed to your AI teammates.