Unimaginative
posted by miiluvwii (WILLIAMSPORT, PA) Mar 2, 2007
Member since Jan 2007
This game was designed for a normal console, and it feels like it. As others have noted, the control system is clunky. Plus, I just didn't feel as though this game put the unique Wii controls to good use. The whole point of the Wiimote is to provide a gaming experience that draws you in, feeling as though you are part of the action. With Marvel Alliance, I definitely felt like I was using a video game controller - a unique one, but a detached one nonetheless.
Another issue that I had with the game is that the missions are not intutive. There were a few points where I couldn't find what it was I was supposed to do next, because a door wasn't clearly identified or my next course of action wasn't well spelled out.
I mailed this one back after only the first few levels.
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