A button masher that's better with multiplayer
posted by Threxx (COLLIERVILLE, TN) Feb 6, 2007
Member since Dec 2006
I started off playing this game in multiplayer mode with a friend and really liked it. We each had our own heros and it was kind of a competition to see who would win all of the various 'awards' and have the most points at the end of each level. There was a real sense of 'progress' and individuality.
But then when my friend left I was forced to start back over in single player mode (we didn't have time to beat it) and found that the development system was lacking the end of the level 'stats' screens, and that I was pretty much required to have 3AI players along side me at any given time, as some enemies were almost impossible to do damage to with just one character (as they'd be blocking your attacks). I just really would have preferred to have an option to play the game through with a single hero at a time, and maybe swap between them at will. I mean, this IS an option if you disable the AI characters, but the game then becomes nearly impossible to beat in certain places (bosses in particular).
The graphics? They are OK, though I'm still left disappointed with them since this was one of the first games I tried on my new PS3. 'As good as' XBox 360 wasn't something I was hoping for.
Character development system is interesting, though slightly difficult to grasp in my opinion and often times money/points are spent on something that I ended up regretting due to not having a full understanding of what I was getting.
I was also left kind of confused as to how my unused heros were being leveled up in single player mode. They seemed to level up 'kinda' along side my in-use hero, but were also lagging behind a bit... a better explanation of this system would have been nice.
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